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<title>slang.git/tests/compute/half-calc.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2021-05-04T20:24:51+00:00</updated>
<entry>
<title>CUDA half comparison support (#1834)</title>
<updated>2021-05-04T20:24:51+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-05-04T20:24:51+00:00</published>
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<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Split out StringEscapeUtil.

* Added StringEscapeUtil.

* Fix typo in unix quoting type.

* Small comment improvements.

* Try to fix linux linking issue.

* Fix typo.

* Attempt to fix linux link issue.

* Update VS proj even though nothing really changed.

* Fix another typo issue.

* Fix for windows issue.
Fixed bug.

* Make separate Utils for escaping.

* Fix typo.

* Split out into StringEscapeHandler.

* Windows shell does handle removing quotes (so remove code to remove them).

* Handle unescaping if not initiating using the shell.

* Slight improvement around shell like decoding.

* Simplify command extraction.

* Add shared-library category type.

* Fix bug in command extraction.

* Typo in transcendental category.

* Enable unit-test on in smoke test category.

* Make parsing failing output as a failing test.

* Fixes for transcendental tests. Disable tests that do not work.

* Changed category parsing.

* Removed the TestResult parameter from _gatherTestsForFile.
Made testsList only output.

* Remove testing if all tests were disabled.

* Make args of CommandLine always unescaped.

* Add category.

* Don't need escaping on unix/linux.

* Remove some no longer used functions.

* Add requireSMVersion to CUDAExtensionTracker.

* half-calc.slang now works for CUDA.

* bit-cast-16-bit works on CUDA.

* WIP handling of CUDA vector&lt;half&gt; types.

* Half swizzle CUDA.

* Half vector test.

* Fix swizzle half bug.

* Fix compilation issue with narrowing to Index.

* Add unary ops.

* Add some vector scalar maths ops.

* Add half vector conversions for CUDA.

* Fix erroneous comment.

* Support for half comparisons.

* First pass test for half compare.

* Fix bug in CUDA specialized emit control.
Updated tests to have pre and post inc/dec.

* Removed unneeded parts of the cuda prelude.

* Half structured buffer works on CUDA.

Co-authored-by: Tim Foley &lt;tfoleyNV@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>First pass support for half on vk (#912)</title>
<updated>2019-03-18T22:19:26+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-03-18T22:19:26+00:00</published>
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<id>urn:sha1:71885de27c973a73b7d020f5ebbe86e16b86d7e4</id>
<content type='text'>
* Look at getting half to work on vk.

* Alter half test so can always produce consistent test results.

* First pass working half on vk.

* Improve comments for vulkan extensions around half.

* Upgraded vulkan headers to v1.1.103

https://github.com/KhronosGroup/Vulkan-Headers

* * Add getFeatures on Render interface
* Vulkan renderer determines at startup if it can support half
* Parse render-features on render-test

* Small changes to half-calc.slang test.

* Structured buffer half access works as expected for Vk, but isn't for dx12, so disable for now.

* Require the half feature for renderers for the half-structured-buffer.slang test.

* * Added ToolReturnCode to be more rigerous about how a return code is passed back from a tool
* Added support for a tool being able to pass back an 'ignored' result.
* Used enum codes to indicate meanings
* Made spawnAndWait return a ToolReturnCode

* Ignore tests that don't have required render-feature

* Fix macro line continuation usage.

* Check dx12 has half support.

* Checking for half on dx12 - if CheckFeatureSupport fails, don't fail renderer initialization.

* Fix typo.
</content>
</entry>
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