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<title>slang.git/tests/bugs/vec-init.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2021-04-14T16:30:58+00:00</updated>
<entry>
<title>Fix for vector initialization combinations (#1794)</title>
<updated>2021-04-14T16:30:58+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-04-14T16:30:58+00:00</published>
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<id>urn:sha1:97f302eef584ac5c85baff74d8f453d0067705ae</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Made vector init combinations explicit.

* Add test for vector initialization.

* Small comment change - really just to retrigger TC.</content>
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