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<title>slang.git/tests/bugs/obfuscate-specialization-naming.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2021-01-26T21:04:44+00:00</updated>
<entry>
<title>Obfuscation naming issue fix (#1676)</title>
<updated>2021-01-26T21:04:44+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-01-26T21:04:44+00:00</published>
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<id>urn:sha1:50676c741e10ffe6f710c5de86387eaacd274a9a</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Work around for issue with obfuscation (and lack of name hints) leading to names in output not being correctly uniquified.

* Improve appendChar
Remove unrequired memory juggling to scrub names.

* Remove test code.

* Small fixes in comments and method called.

* Remove linkage decoration on functions that are specialized.

* Obfuscation naming with specialization test.

* Fix instruction deletion.

Co-authored-by: Tim Foley &lt;tfoleyNV@users.noreply.github.com&gt;</content>
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