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<title>slang.git/tests/bugs/gh-7431.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
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<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Fix for mixed block/embedded usage of structs in SPIRV (#7608)</title>
<updated>2025-07-03T21:06:53+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-07-03T21:06:53+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=ebfb8d0428b12d3a6cd6de8ebeb13297004cfbe8'/>
<id>urn:sha1:ebfb8d0428b12d3a6cd6de8ebeb13297004cfbe8</id>
<content type='text'>
* Add test for mixed use of uniform/ParameterBlock

Adds a test that uses the same struct as a parameter and as a
ParameterBlock.

* Fix for SPIRV block declaration issue

Fixes #7431

* Fix formatting

* Collect struct param usage in first pass

Reduces number of iterations over the entire program.

* more formatting fixes

* formatting

* Remove unused variable</content>
</entry>
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