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<title>slang.git/tests/bugs/gh-3589.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-03-20T15:48:13+00:00</updated>
<entry>
<title>Change representation of float literal in language translation (#3798)</title>
<updated>2024-03-20T15:48:13+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-03-20T15:48:13+00:00</published>
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<id>urn:sha1:6cefb85bc32208fec1524a7d1cf3c20d8ce21c15</id>
<content type='text'>
* Change representation of float literal in language translation

Fix the issue (#3490).

Previous implementation could zero out the very small float literal.

We now use scientific notation instead to represent the float numbers
whose exponential part are larger than a threshold. In other cases, keep
using fixed notation.

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Fix parsing of literals in stdlib. (#3610)</title>
<updated>2024-02-21T21:59:30+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-02-21T21:59:30+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=0b46715bff7f047fefed303ae149d3de8eb6be4f'/>
<id>urn:sha1:0b46715bff7f047fefed303ae149d3de8eb6be4f</id>
<content type='text'>
* Fix parsing of literals in stdlib.

* Fix double lit limits.</content>
</entry>
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