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<title>slang.git/tests/bugs/gh-3408.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2023-12-13T23:15:19+00:00</updated>
<entry>
<title>Fix GLSL static initialization bug. (#3409)</title>
<updated>2023-12-13T23:15:19+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-12-13T23:15:19+00:00</published>
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<id>urn:sha1:3979660d4fe1fd6c1f1d9b8956e96817e17c3f4e</id>
<content type='text'>
* Fix GLSL static initialization bug.

Fixes #3408.

* Update comment.

* Fold global var initializer as an expression if possible.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
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