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<title>slang.git/tests/bugs/frexp.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
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<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Enable a bunch of WGPU tests (#5513)</title>
<updated>2024-11-07T10:49:23+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-11-07T10:49:23+00:00</published>
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<id>urn:sha1:43df1da01463beb53d1483d152f55c6c48feb9c4</id>
<content type='text'>
This closes issue #5505.</content>
</entry>
<entry>
<title>Enable WebGPU tests in CI (#5239)</title>
<updated>2024-10-15T16:11:53+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-10-15T16:11:53+00:00</published>
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<id>urn:sha1:9e3b0367cfd63f21a0519b61b6fd13e94dac1c51</id>
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</content>
</entry>
<entry>
<title>Implement for metal `SV_GroupIndex` (#4385)</title>
<updated>2024-06-14T05:29:35+00:00</updated>
<author>
<name>ArielG-NV</name>
<email>159081215+ArielG-NV@users.noreply.github.com</email>
</author>
<published>2024-06-14T05:29:35+00:00</published>
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<id>urn:sha1:2cc96907e4152291e0b6bca78a0bfbc69ddb8839</id>
<content type='text'>
* Implement for metal `SV_GroupIndex`

 1. If we don't have `sv_GroupThreadId` available we create one using `SV_GroupIndex`s location data.
 2. We emit code emulating `sv_GroupThreadId` from the same logic that CUDA/CPP uses.

* address most review comments

Addressed all but two: [1](https://github.com/shader-slang/slang/pull/4385#discussion_r1639058473) and [2](https://github.com/shader-slang/slang/pull/4385#issuecomment-2166934855)

I want to enable tests and be sure there is no bugs using CI before I redesign the code so I have a working fallback.

* address comment, enable tests

enable now functioning tests due to `SV_GroupIndex` working with metal

* syntax error with groupThreadID search

did `= param` instead of `= i.param`

* add `sv_groupid` for test + test fixes

* disable test that won't work regardless</content>
</entry>
<entry>
<title>Metal compute tests (#4292)</title>
<updated>2024-06-07T07:28:16+00:00</updated>
<author>
<name>skallweitNV</name>
<email>64953474+skallweitNV@users.noreply.github.com</email>
</author>
<published>2024-06-07T07:28:16+00:00</published>
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<id>urn:sha1:004fe27a52b7952111ad7e749397aeff499de7ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make the exponent return value from frexp int (#3284)</title>
<updated>2023-10-26T22:03:34+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-10-26T22:03:34+00:00</published>
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<id>urn:sha1:41e17d370d67a584fbac9bbbe435c057c18715f4</id>
<content type='text'>
* Make the exponent return value from frexp int

Fixes https://github.com/shader-slang/slang/issues/3282

* Update slang-llvm.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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