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<title>slang.git/tests/bugs/bool-op.slang.expected.txt, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2019-03-14T20:21:03+00:00</updated>
<entry>
<title>Hotfix/bool fix (#907)</title>
<updated>2019-03-14T20:21:03+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-03-14T20:21:03+00:00</published>
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<id>urn:sha1:c8e36bd128a29654b2ec145038da9e132330581b</id>
<content type='text'>
* * Handle ! for bool vector in glsl
* Handle operators that have a boolean return value
* || or &amp;&amp; take bool

* * Add comment in bool-op.slang test about doing || or &amp;&amp; on vector types not supported for GLSL targets
</content>
</entry>
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