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<title>slang.git/tests/bindings/nested-parameter-block-2.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-09-02T23:43:48+00:00</updated>
<entry>
<title>render-test: Change D3D12 default to sm_6_5 (#8320)</title>
<updated>2025-09-02T23:43:48+00:00</updated>
<author>
<name>James Helferty (NVIDIA)</name>
<email>jhelferty@nvidia.com</email>
</author>
<published>2025-09-02T23:43:48+00:00</published>
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<id>urn:sha1:f02b08490aa905f42a8d90381db84b1f8e409c0c</id>
<content type='text'>
Changes default for render-test to sm_6_5.
Since sm_6_5 is the new default, remove the -use-dxil option, add
-use-dxcb option
Remove -use-dxil option from all test cases.
Add -use-dxcb to two tests that needed it.

Fixes #7611</content>
</entry>
<entry>
<title>Fix WGSL parameter block binding. (#5500)</title>
<updated>2024-11-06T19:21:53+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-11-06T19:21:53+00:00</published>
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<id>urn:sha1:2533125cb7c673b313195e1d8bc6066b253d95ae</id>
<content type='text'>
* Fix WGSL parameter block binding.

* Re-enable tests.

* Update failure list.

* Fix entrypoint parameters.

* Update tests.

* Enable stat-var test.</content>
</entry>
<entry>
<title>Enable WebGPU tests in CI (#5239)</title>
<updated>2024-10-15T16:11:53+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-10-15T16:11:53+00:00</published>
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<id>urn:sha1:9e3b0367cfd63f21a0519b61b6fd13e94dac1c51</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Support parameter block in metal shader objects. (#4671)</title>
<updated>2024-07-19T18:49:42+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-07-19T18:49:42+00:00</published>
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<id>urn:sha1:f114433debfba67cbe1db239b6e92278d41ed438</id>
<content type='text'>
* Support parameter block in metal shader objects.

* Ingore parameter block tests on devices without tier2 argument buffer.

* Fix warning.

* Fix texture subscript test.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Neaten filecheck output for non-passing nested-parameter-block test (#4592)</title>
<updated>2024-07-10T07:09:43+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-10T07:09:43+00:00</published>
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<id>urn:sha1:cde025ec6dbfe6664c16587b561bd6384de2293f</id>
<content type='text'>
With this context filecheck can generate a better error when it fails</content>
</entry>
<entry>
<title>Metal: misc fixes and enable more tests. (#4374)</title>
<updated>2024-06-13T23:29:58+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-06-13T23:29:58+00:00</published>
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<id>urn:sha1:cfef0c6f66c9d36ae2899c8c2790c3fe422a7700</id>
<content type='text'>
* Fix and enable tests for metal.

* Fix.

* Fix.

* Fix tests.

* Fix warnings.

* Fix.

---------

Co-authored-by: Yong He &lt;yonghe@Yongs-Mac-mini.local&gt;</content>
</entry>
<entry>
<title>Metal compute tests (#4292)</title>
<updated>2024-06-07T07:28:16+00:00</updated>
<author>
<name>skallweitNV</name>
<email>64953474+skallweitNV@users.noreply.github.com</email>
</author>
<published>2024-06-07T07:28:16+00:00</published>
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<id>urn:sha1:004fe27a52b7952111ad7e749397aeff499de7ed</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Parameter binding and gfx fixes. (#3302)</title>
<updated>2023-11-02T04:42:12+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-11-02T04:42:12+00:00</published>
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<id>urn:sha1:6aca3813c4ccc496c0f9b2db293acb546aa11d2d</id>
<content type='text'>
* Parameter binding and gfx fixes.

* Add diagnostics on entry point parameters.

* Fix.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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