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<title>slang.git/tests/autodiff/material2/diff-bwd-falcor-material-system.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-08-06T17:23:19+00:00</updated>
<entry>
<title>Fix 7723 - Add autodiff tests (#7919)</title>
<updated>2025-08-06T17:23:19+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-08-06T17:23:19+00:00</published>
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<id>urn:sha1:d107327422b69777d41f1077c58d46c6bcf579c4</id>
<content type='text'>
* Fix 7723 - Add autodiff tests

* Update bug-1.slang

Adding Vulkan</content>
</entry>
<entry>
<title>Transfer offset decorations when legalizing laid-out structs (#5525)</title>
<updated>2024-11-11T17:26:55+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-11-11T17:26:55+00:00</published>
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<id>urn:sha1:9aa7adb417cabfcb441035b415e80691332bcd1b</id>
<content type='text'>
* Transfer offset decorations when legalizing laid-out structs

Struct legalization removing fields not representable in memory should transfer all
decorations in case the struct has already had offsets calculated.

Closes #5264.

* format code

---------

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Enable WebGPU tests in CI (#5239)</title>
<updated>2024-10-15T16:11:53+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-10-15T16:11:53+00:00</published>
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<id>urn:sha1:9e3b0367cfd63f21a0519b61b6fd13e94dac1c51</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix subtle corner-case with vars getting hoisted out of the loop creating unnecessary loop state (#3165)</title>
<updated>2023-08-30T18:59:34+00:00</updated>
<author>
<name>Sai Praveen Bangaru</name>
<email>31557731+saipraveenb25@users.noreply.github.com</email>
</author>
<published>2023-08-30T18:59:34+00:00</published>
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<id>urn:sha1:4261185764ecae96466d243b8ce376a6a69c118c</id>
<content type='text'>
* Extend the unit tests for MxLayeredMaterial

* Add breaking loop test

* Fix subtle corner-case with vars getting hoisted out of the loop creating unnecessary loop state

* remove whitespace changes

* Create loop-init.slang.expected.txt

* Add filecheck tests to ensure correct loop state

* Update comment

---------

Co-authored-by: winmad &lt;winmad.wlf@gmail.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>AD: Various fixes around dynamic dispatch  (#2820)</title>
<updated>2023-04-21T14:41:24+00:00</updated>
<author>
<name>Sai Praveen Bangaru</name>
<email>31557731+saipraveenb25@users.noreply.github.com</email>
</author>
<published>2023-04-21T14:41:24+00:00</published>
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<id>urn:sha1:3406f27d90a248194991b46d3f5fd89a1fd38b11</id>
<content type='text'>
* Add a test for the new diff material system

* Various fixes for AD

- inout primal context params converted to out params,
- added attributed types to list of stored types
- used differentiated primal func type instead of type of differentiated func to avoid tangling with user-code differential types.

---------

Co-authored-by: Lifan Wu &lt;lifanw@nvidia.com&gt;</content>
</entry>
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