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<title>slang.git/test.bat, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2024-07-10T14:37:21+00:00</updated>
<entry>
<title>WIP Drop Premake (#3703)</title>
<updated>2024-07-10T14:37:21+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-10T14:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=0e56999a573fada2cce6e94c21ef856cc88dc933'/>
<id>urn:sha1:0e56999a573fada2cce6e94c21ef856cc88dc933</id>
<content type='text'>
* Remove premake lua

* Remove premake generated vs project

* remove deps file

* Remove premake driving bat files

* Full test matrix under CMake

* Remove premake based ci workflows

* Wiggle CI

* remove cmake from ci name

* find frameworks correctly on osx

* remove cmake from ci name

* Cope with sccache not being available

* cmake based falcor tests

* ci wobble

* only install ninja if necessary

* more appropriate cache name

* Remove premake from build instructions

* Add some docs on ci setup

* remove premake from regression tests

* remove premake from perf test

* Set SLANGC_PATH

* ci wobble

* bump slang-binaries

* ci wobble

* Bump spirv tools

* dont use timestamp in cache

* remote debug code

* cache key wobble

* Install sccache after building llvm

* Do not build llvm tools

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* Tests spirv via glsl in ci

* Define SLANG_ENABLE_XLIB=1

* osx builds on aarch64

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* package documentation and metadata with cmake

* ci wobble

* Split hlsl double intrinsic tests

* ci wobble

* Correct type for double log10

Fixes https://github.com/shader-slang/slang/issues/4549

* remove working test from expected failures

* add broken test to expected failures

* smaller build for falcor tests

* ci wobble

* A few exclusions in ci

* wip, release script

* Enable examples in ci

* neaten release script

* Correct building docs

* Only use xlib vulkan when slang_enable_xlib is true

* bump slang-llvm version

* Remove toolchain file use

* Bump slang-llvm preset version

* slash direction

* Improve build directions

* Add msvc cross build documentation

* Disable old release files

* Smaller set of releases for test

* Allow not building llvm

* simplify release matrix

* Cross releases

* formatting

* formatting

* ci wiggle

* ci wiggle

* cleaner

* neaten

* ci wobble

* formatting

* Install cross tools on linux

* do not clean build dir

* neaten ci

* neaten ci

* neaten ci

* remove unused release workflow files

* Build llvm on some platforms

* neaten ci

* notarize on osx

* s/x64/x86_64

* ci wobble

* Embed stdlib for release build

* wobble ci

* wobble ci

* s/x64/x86_64

* ci wobble

* ci wobble

* ci wobble

* vk-gl-cts on cmake

* neaten ci

* neaten ci

* bump cache action version

* Cope with windows being weird about case

* old glibc version

* old glibc version

* Correct action file

* Keep cache hot on main branch

* separate small script for old glibc releases

* ci wobble

* ci wobble

* Run cmake outside of docker

* only sign on releases

* Revert "Run cmake outside of docker"

This reverts commit a58aaba939a4aa35fe70962fd60d9512b143592f.

* python3 on build image

* less parallel

* ci wobble

* ci wobble

* ci wobble

* newer git

* ci wobble

* ci wobble

* Use newer docker image

* Use newer docker image

* sccache wobble

* permissions issue

* neaten

* build llvm in ci

* build llvm in ci

* Remove linux clang build in ci

* Only install crossbuild tools on non-aarch64 systems

* neaten ci.yml

* Correct github matrix

* Simplify github matrix

* ci wobble

* Disable broken test

See https://github.com/shader-slang/slang/issues/4589

* ci wobble

* Neater slang-llvm archive filename

* Neater path for uploading artifacts

* Neater ci names

* Use Windows SDK 10.0.19041.0 in cmake builds</content>
</entry>
<entry>
<title>Control unit tests being run with -category -exclude and using prefix. (#637)</title>
<updated>2018-09-17T14:28:11+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2018-09-17T14:28:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=8a150a948c5de57dffa6f8e0a4c1c96acc69ac0a'/>
<id>urn:sha1:8a150a948c5de57dffa6f8e0a4c1c96acc69ac0a</id>
<content type='text'>
Unit tests appear in unit-test category
Unit tests 'appear' in a directory unit-tests
Removed the -unitTests option</content>
</entry>
<entry>
<title>Feature/memory arena (#631)</title>
<updated>2018-09-12T20:27:42+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2018-09-12T20:27:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f60135cec62c91a9d7923397fe8796d2b3eaa5cb'/>
<id>urn:sha1:f60135cec62c91a9d7923397fe8796d2b3eaa5cb</id>
<content type='text'>
* First pass at MemoryArena.

* First pass at RandomGenerator.

* Extract TestContext into external source file.

* Fix warning on printf.

* Use enum classes for Test enums.
OutputMode -&gt; TestOutputMode.

* First pass at FreeList unit test.

* Auto registering tests.
Improvements to RandomGenerator.

* Remove the need for unitTest headers - cos can use registering.

* Added unitTest for MemoryArena.

* Do unit tests.

* Fix typo.
</content>
</entry>
<entry>
<title>Use AppVeyor to deploy to GitHub Releases</title>
<updated>2017-07-19T21:28:26+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-07-19T18:54:42+00:00</published>
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<id>urn:sha1:6c71681364ac892108c275b8e46d39c9ff77a395</id>
<content type='text'>
- Change naming convention for output directory
  - `windows-x86` and `windows-x64`
  - Lower-case for `debug`, `release`
  - Test script needed to be patched up for this

- Add packaging and deployment logic to AppVeyor CI script
  - Trigger deployment on new tag
  - Compute a release version based on Git tag name (`vX.Y.Z` becomes `X.Y.Z`)
    - Fallback to hash in case tag isn't available (it should always be)
  - Bundle files into a few artifacts (binary package + source package)
  - Set up to push those files into existing GitHub tag/release
</content>
</entry>
<entry>
<title>AppVeyor: Run tests as part of AppVeyor builds</title>
<updated>2017-06-14T21:40:48+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-14T16:10:22+00:00</published>
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<id>urn:sha1:90d6a401ee0d6327b068e58a64a10f620300a38e</id>
<content type='text'>
This includes a bunch of related changes:

- `slang-test`
  - Add a notion of an "output mode" that specifies whether we output to console (the default), or invoke the apprpriate AppVeyor command to update test status
  - Add a notion of test categories, so that tests can be tagged with categories, and then we can invoke only those tets in a given category, or choose to *exclude* tests with specific categories
  - Allow the `OSProcessSpawner` to look up an executable by "path" (meaning a full path is expected) or by "name" (meaning it should be allowed to look in the current directory, `PATH` environment variable, etc.). This was important to make sure that I can run `appveyor` without having to know its absolute path.

- AppVeyor configuration
  - Change badge to reflect new build account for organization (rather than a single-user account)
  - Remove attempt to set AppVeyor build version in a clever way, since it breaks links from GitHub to AppVeyor
  - Change order or configurations in the build matrix to front-load the Release build (which has the main tests)
  - Turn on `fast_finish` flag so we don't have to wait as long for failed builds
  - Turn on `parallel` builds
  - Set `verbosity: minimal` to avoid getting build spew about Xamarin stuff I'm not using
  - Add custom `test_script` to invoke `test.bat`
    - Sets the test category based on teh build configuration, so we don't run the full test suite on every input.

- `test.bat`
  - Allow for `-platform` and `-configuration` arguments
  - Rewrute a platform of `Win32` over to `x86` to match how the output directories are named
  - Futz around with how the directories are being passed along to work around annoying `.bat` file quoting behavior (I still don't get how batch files work)

- Tests
  - Mark a bunch of tests as `smoke` tests
  - Mark the relevant tests as `render` tests
    (these get filtered out for AppVeyor builds)
</content>
</entry>
<entry>
<title>Initial import of code.</title>
<updated>2017-06-09T20:44:59+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-09T18:34:21+00:00</published>
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<content type='text'>
</content>
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