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<title>slang.git/source/slang/type-system-shared.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2019-05-31T21:20:37+00:00</updated>
<entry>
<title>Use slang- prefix on slang compiler and core source (#973)</title>
<updated>2019-05-31T21:20:37+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-05-31T21:20:37+00:00</published>
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* Prefixing source files in source/slang with slang-

* Prefix source in source/slang with slang- prefix.

* Rename core source files with slang- prefix.

* Update project files.

* Fix problems from automatic merge.
</content>
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<entry>
<title>Refactor IR type system, step 0</title>
<updated>2018-02-23T22:41:46+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2018-02-23T22:22:36+00:00</published>
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Pull BaseType, TextureFlavor and SamplerStateFlavor enums and helper functions into a shared file "type-system-shared.h".
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