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<title>slang.git/source/slang/slang-reflection.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2020-12-04T18:03:29+00:00</updated>
<entry>
<title>Projects in 'build' and Slang API separation (#1624)</title>
<updated>2020-12-04T18:03:29+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2020-12-04T18:03:29+00:00</published>
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* #include an absolute path didn't work - because paths were taken to always be relative.

* Move reflection to reflection-api.

* Slight reorg to pull out potentially Slang internal functions from the reflection API impls.

* Remove visual studio projects

* Fix for slang-binaries copy.

* Add the visual studio projects in build/visual-studio

* Remove miniz project.

* Differentiate the linePath from the filePath.

* Improve comment in premake5.lua + to kick of CI.

* Kick CI.</content>
</entry>
<entry>
<title>Use slang- prefix on slang compiler and core source (#973)</title>
<updated>2019-05-31T21:20:37+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-05-31T21:20:37+00:00</published>
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* Prefixing source files in source/slang with slang-

* Prefix source in source/slang with slang- prefix.

* Rename core source files with slang- prefix.

* Update project files.

* Fix problems from automatic merge.
</content>
</entry>
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