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<title>slang.git/source/slang/slang-ir-vk-invert-y.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-01-08T06:26:31+00:00</updated>
<entry>
<title>Lower varying parameters as pointers instead of SSA values. (#5919)</title>
<updated>2025-01-08T06:26:31+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2025-01-08T06:26:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=c43f6fa55aca23365c86c6ec1737d42be74d9d3e'/>
<id>urn:sha1:c43f6fa55aca23365c86c6ec1737d42be74d9d3e</id>
<content type='text'>
* Add executable test on matrix-typed vertex input.
* Fix emit logic of matrix layout qualifier.
* Pass fragment shader varying input by constref to allow EvaluateAttributeAtCentroid etc. to be implemented correctly.</content>
</entry>
<entry>
<title>Make fvk-invert-y work on mesh shader ouptuts. (#5760)</title>
<updated>2024-12-05T05:19:25+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-12-05T05:19:25+00:00</published>
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<id>urn:sha1:bd50f9947905feb5199c7cfe29c640084f882199</id>
<content type='text'>
Co-authored-by: Ellie Hermaszewska &lt;ellieh@nvidia.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shaders. (#3731)</title>
<updated>2024-03-11T21:52:16+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-03-11T21:52:16+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=7c7fbd572874bdbb3e6f965da3abb918013e1ac8'/>
<id>urn:sha1:7c7fbd572874bdbb3e6f965da3abb918013e1ac8</id>
<content type='text'>
* Add `-fvk-use-dx-position-w`.

* Fix ordering of OutputVertices and output primitive type decoration in spirv.

* Fix.

* fix

* Fix.

* Move test around.</content>
</entry>
<entry>
<title>Add support for `-fvk-invert-y`. (#3012)</title>
<updated>2023-07-21T22:03:42+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-07-21T22:03:42+00:00</published>
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<id>urn:sha1:0e478443815c62c6d6cd042fbbeaeceeb6830478</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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