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<title>slang.git/source/slang/slang-ir-peephole.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Variadic Generics Part 2: IR lowering and specialization. (#4849)</title>
<updated>2024-08-19T04:57:24+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-08-19T04:57:24+00:00</published>
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<id>urn:sha1:ecf85df6eee3da76ef54b14e4ab083f22da89e46</id>
<content type='text'>
* Variadic Generics Part 2: IR lowering and specialization.

* Update design doc status.

* Update design doc.

* Resolve review comments.</content>
</entry>
<entry>
<title>Allow default values for `extern` symbols. (#3632)</title>
<updated>2024-02-27T01:00:31+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-02-27T01:00:31+00:00</published>
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<id>urn:sha1:39522159c245e32a99cfdc47f03236f7028f5c61</id>
<content type='text'>
* Allow default values for `extern` symbols.

* Fix.

* Fix test.</content>
</entry>
<entry>
<title>Refactor compiler option representations. (#3598)</title>
<updated>2024-02-20T20:24:00+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-02-20T20:24:00+00:00</published>
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<id>urn:sha1:4d20fd329956ac89408b1628a8291fea01bc9a6d</id>
<content type='text'>
* Refactor compiler option representation.

* Fix binary compatibility.

* Add a test for specifying compiler options at link time.

* Fix binary compatibility.

* Fix binary compatibility.

* Fix backward compatibility on matrix layout.

* Fix.

* Fix.

* Fix.

* Fix gfx.

* Fix gfx.

* Fix dynamic dispatch.

* Polish.</content>
</entry>
<entry>
<title>Add ConstBufferPointer::subscript. (#3415)</title>
<updated>2023-12-16T01:05:32+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-12-16T01:05:32+00:00</published>
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<id>urn:sha1:b507d881ca47135bfa46237767e7183f61e7d8e3</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Optimize specialization, and remove unnecessary calls to `simplifyIR`. (#2999)</title>
<updated>2023-07-19T20:50:49+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-07-19T20:50:49+00:00</published>
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<id>urn:sha1:1cfb1c85b52e00cde2d21874a88cda2c22d18b62</id>
<content type='text'>
* Remove unneccessary calls to `simplifyIR`.

* fix.

* Delete obsolete hoistConst pass.

* Fix.

* Small improvements.

* Fix.

* Fix enum lowering.

* fix

* tweaks.

* tweaks.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Remove `SharedIRBuilder`. (#2657)</title>
<updated>2023-02-17T00:44:04+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-02-17T00:44:04+00:00</published>
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<id>urn:sha1:245466d89cfe54b78da486f06d470bc6daaf4625</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Add Loop Unrolling Pass. (#2644)</title>
<updated>2023-02-13T18:38:14+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-02-13T18:38:14+00:00</published>
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<id>urn:sha1:4dbc74a953ae1b34ce64a4eaef3aa7feb73663b9</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Separate primal computations from unzipped function into an explicit function. (#2569)</title>
<updated>2022-12-19T19:47:19+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2022-12-19T19:47:19+00:00</published>
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<id>urn:sha1:216dfba0af66210a46ef0df18beb73d975fdf727</id>
<content type='text'>
Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Lower throwing COM interface method. (#2282)</title>
<updated>2022-06-21T21:55:59+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2022-06-21T21:55:59+00:00</published>
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<id>urn:sha1:e5a75563a1ba2e378353af8b937b8b7bb0fe2c2b</id>
<content type='text'>
* Lower throwing COM interface method.

* Fix.

* Fix warnings.

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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