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<title>slang.git/source/slang/slang-ir-composite-reg-to-mem.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-11-05T17:47:26+00:00</updated>
<entry>
<title>Move switch statement bodies to their own lines (#5493)</title>
<updated>2024-11-05T17:47:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-05T17:47:26+00:00</published>
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<id>urn:sha1:b118451e301d734e3e783b3acdf871f3f6ea851c</id>
<content type='text'>
* Move switch statement bodies to their own lines

* format

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Overhaul IR lowering of pointer types. (#4710)</title>
<updated>2024-07-25T22:00:14+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-07-25T22:00:14+00:00</published>
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<id>urn:sha1:c9d89a40775a055873adf82cfb0ee1cb6bdcb93c</id>
<content type='text'>
* Overhaul IR lowering of pointer types.

* Propagate address space in IRBuilder.

* Fixup.

* Fix.

* Fix.

* Change how Ptr type is printed to text.

* Fix.</content>
</entry>
<entry>
<title>SPIRV compiler performance fixes. (#3258)</title>
<updated>2023-10-04T18:20:35+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-10-04T18:20:35+00:00</published>
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<id>urn:sha1:ac886fd3e329a9599ed1ac7a6d8b26ca5821046c</id>
<content type='text'>
* SPIRV compiler performance fixes.

* Cleanup.

* update project files

* Cleanup debug code.

* Make redundancy removal non-recursive.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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