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<title>slang.git/source/slang/slang-image-format-defs.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-09-26T16:44:08+00:00</updated>
<entry>
<title>Move texture format inference to frontend and add reflection api for it. (#5155)</title>
<updated>2024-09-26T16:44:08+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-09-26T16:44:08+00:00</published>
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<id>urn:sha1:5a0224a0773f6d7f5eae8515424af5fa8faa9c14</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add support for vk::image_format attribute (#2945)</title>
<updated>2023-06-28T11:39:31+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-06-28T11:39:31+00:00</published>
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<id>urn:sha1:97963c5c119a3445fa6353809669d4553952e66c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Support for HW format conversions for RWTexture on CUDA (#1840)</title>
<updated>2021-05-15T14:52:55+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-05-15T14:52:55+00:00</published>
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<id>urn:sha1:1027225ac7ec8da0e471b633f358333c8a95b010</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Fix for writing to RWTexture with half types on CUDA.

* CUDA half functionality doc updates.

* First pass support for sust.p RWTexture format conversion on write.

* Tidy up implementation of $C.
Made clamping mode #define able.

* A simple test for RWTexture CUDA format conversion.</content>
</entry>
<entry>
<title>Use slang- prefix on slang compiler and core source (#973)</title>
<updated>2019-05-31T21:20:37+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-05-31T21:20:37+00:00</published>
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<id>urn:sha1:6cbc3929a54d37bd23cb5efa8e3320ba02f78b2f</id>
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* Prefixing source files in source/slang with slang-

* Prefix source in source/slang with slang- prefix.

* Rename core source files with slang- prefix.

* Update project files.

* Fix problems from automatic merge.
</content>
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