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<title>slang.git/source/core/stream.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2019-05-31T21:20:37+00:00</updated>
<entry>
<title>Use slang- prefix on slang compiler and core source (#973)</title>
<updated>2019-05-31T21:20:37+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-05-31T21:20:37+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=6cbc3929a54d37bd23cb5efa8e3320ba02f78b2f'/>
<id>urn:sha1:6cbc3929a54d37bd23cb5efa8e3320ba02f78b2f</id>
<content type='text'>
* Prefixing source files in source/slang with slang-

* Prefix source in source/slang with slang- prefix.

* Rename core source files with slang- prefix.

* Update project files.

* Fix problems from automatic merge.
</content>
</entry>
<entry>
<title>String/List closer to conventions, and use Index type (#959)</title>
<updated>2019-04-29T21:03:46+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-04-29T21:03:46+00:00</published>
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<id>urn:sha1:4880789e3003441732cca4471091563f36531635</id>
<content type='text'>
* List made members m_
Tweaked types to closer match conventions.

* Use asserts for checking conditions on List.
Other small improvements.

* List&lt;T&gt;.Count() -&gt; getSize()

* List&lt;T&gt;
Add -&gt; add
First -&gt; getFirst
Last -&gt; getLast
RemoveLast -&gt; removeLast
ReleaseBuffer -&gt; detachBuffer
GetArrayView -&gt; getArrayView

* List&lt;T&gt;::
AddRange -&gt; addRange
Capacity -&gt; getCapacity
Insert -&gt; insert
InsertRange -&gt; insertRange
AddRange -&gt; addRange
RemoveRange -&gt; removeRange
RemoveAt -&gt; removeAt
Remove -&gt; remove
Reverse -&gt; reverse
FastRemove -&gt; fastRemove
FastRemoveAt -&gt; fastRemoveAt
Clear -&gt; clear

* List&lt;T&gt;
FreeBuffer -&gt; _deallocateBuffer
Free -&gt; clearAndDeallocate
SwapWith -&gt; swapWith

* List&lt;T&gt;
SetSize -&gt; setSize
Reserve -&gt; reserve
GrowToSize growToSize

* UnsafeShrinkToSize -&gt; unsafeShrinkToSize
Compress -&gt; compress
FindLast -&gt; findLastIndex
FindLast -&gt; findLastIndex
Simplify Contains

* List&lt;T&gt;
Removed m_allocator (wasn't used)
Swap -&gt; swapElements
Sort -&gt; sort
Contains -&gt; contains
ForEach -&gt; forEach
QuickSort -&gt; quickSort
InsertionSort -&gt; insertionSort
BinarySearch -&gt; binarySearch

Max -&gt; calcMax
Min -&gt; calcMin

* Initializer::Initialize -&gt; initialize
List&lt;T&gt;::
Allocate -&gt; _allocate
Init -&gt; _init
IndexOf -&gt; indexOf

* * Put #include &lt;assert.h&gt; in common.h, and remove unneeded inclusions
* Small refactor of ArrayView - remove stride as not used

* getSize -&gt; getCount
setSize -&gt; setCount
unsafeShrinkToSize-&gt;unsafeShrinkToCount
growToSize -&gt; growToCount
m_size -&gt; m_count

* Some tidy up around Allocator.

* Use Index type on List.

* Refactor of IntSet.
First tentative look at using Index.

* Made Index an Int
Did preliminary fixes.
Made String use Index.

* Partial refactor of String.

* String::Buffer -&gt; getBuffer
ToWString -&gt; toWString

* Small improvements to String.
String::
Buffer() -&gt; getBuffer()
Equals() -&gt; equals

* Try to use Index where appropriate.

* Fix warnings on windows x86 builds.
</content>
</entry>
<entry>
<title>Feature/serialization debug info (#767)</title>
<updated>2019-01-07T14:31:31+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-01-07T14:31:31+00:00</published>
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<id>urn:sha1:eb331446e3bee812d1df19cf59eb2d23d287ac74</id>
<content type='text'>
* Remove AppContext. Use StdChannels to hold writers, and TestToolUtil to hold test tool specific functionality.

* StdChannels -&gt; StdWriters

* getStdOut -&gt; getOut, getStdError -&gt; getError

* Renamed main.cpp files of tools to try and stop visual studio getting confused between files - such that clicking on an error takes editor to the right location.

* Work in progress on being able to serialize debug information.

* * Added MemoryStream
* First pass converting to IRSerialData
* Able to read and write IRSerialData with debug data

* Start at reconstruting IR serialized data.

* First pass of generation debug SourceLocs from debug data. Works for test set for line nos.

* Bug fixes.
Moved testing of serialization into IRSerialUtil

* Work around problem with  irModule = generateIRForTranslationUnit(translationUnit); two times in a row produces different output(!). Fix by just creating once.

* Remove problem with use of ternary op in slang.cpp on gcc/clang.

* Added -verify-debug-serial-ir option that makes IR modules go through full serialization with debug information and verification.

* Add a test that does serial debug verification that is run by default on linux.
</content>
</entry>
<entry>
<title>First attempt at a Linux build (#193)</title>
<updated>2017-09-27T18:17:39+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoleyNV@users.noreply.github.com</email>
</author>
<published>2017-09-27T18:17:39+00:00</published>
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<id>urn:sha1:74f2f47cb63b02638270beecd20acea1a0f5665e</id>
<content type='text'>
* First attempt at a Linux build

- Fix up places where C++ idioms were written assuming lenient behavior of Microsoft's compiler

- Add a few more alternatives for platform-specific behavior where Windows was the only platform accounted for.

- Add a basic Makefile that can at least invoke our build, even if it isn't going good dependency tracking, etc.

- Build `libslang.so` and `slangc` that depends on it, using a relative `RPATH` to make the binary portable (I hope)

- Add an initial `.travis.yml` to see if we can trigger their build process.

* Fixup: const bug in `List::Sort`

I'm not clear why this gets picked up by the gcc *and* clang that Travis uses, but not the (newer) gcc I'm using on Ubuntu here, but I'm hoping it is just some missing `const` qualifiers.

* Fixup: reorder specialization of "class info"

Clang complains about things being specialized after being instantiated (implicilty), and I hope it is just the fact that I generate the class info for the roots of the hierarchy after the other cases. We'll see.

* Fixup: add `platform.cpp` to unified/lumped build

* Fixup: Windows uses `FreeLibrary`

and not `UnloadLibrary`

* Fixup: fix Windows project file to include new source file

This obviously points to the fact that we are going to need to be generating these files sooner or later.
</content>
</entry>
<entry>
<title>Overhaul `RefPtr` and `String`</title>
<updated>2017-06-29T20:18:32+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-29T18:50:55+00:00</published>
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<id>urn:sha1:f4d900dfb64d95f121dd8565dd269be061ef8509</id>
<content type='text'>
- `RefPtr` no longer tries to have distinct cases for interal-vs-external reference counts. Instead we always require an internal reference count.

  - Types the used `RefPtr` but weren't `RefObject` were made to inherit `RefObject`

  - The `ReferenceCounted` base class was removed, so that only `RefObject` remains

  - Implicit conversion from `RefPtr&lt;T&gt;` to `T*` added
    - This created some complicates for other types that relied on implicit conversions, so this isn't a net cleanup right now

- The main type that got messed up by the above was `String`, which previously held a `RefPtr&lt;char, ...&gt;`. This change thus *also* includes a major overhaul of `String`:

  - `String` now holds all its data via indirection, using a `StringRepresentation` that is a `RefObject`. This object holds a length, capacity, and directly stores the character data in its allocation. This means that `sizeof(String)==sizeof(void*)`

  - It is now possible to directly mutate a `String` by appending to its representation (we just need to ensure it has a reference count of `1`, possibly by cloning it). This means that `StringBuilder` is now basically just an idomatic use of `String`

  - A couple operations that just return sub-ranges of a `String` now return `StringSlice` to avoid allocation when it isn't needed. This required more work.

  - Indices into strings changed from `int` to `UInt` (which is pointer-sized). This had a bunch of follow-on changes because the value `-1` sometimes needs to be special-cased in code that uses indices. Further cleanups are probably needed here.
</content>
</entry>
<entry>
<title>Remove more "core" code that isn't used.</title>
<updated>2017-06-15T22:31:22+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-15T22:21:20+00:00</published>
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<id>urn:sha1:04d43cd71f081f1b8d2f0fd803a47cb6342e4fcd</id>
<content type='text'>
It is always easier to add back code when you need it, than it is to maintain code you aren't using.
</content>
</entry>
<entry>
<title>Rename `CoreLib::*` to `Slang`</title>
<updated>2017-06-15T20:24:25+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-15T20:24:25+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=205187b561c3b31fa931e73e8f7263f0c4b1de41'/>
<id>urn:sha1:205187b561c3b31fa931e73e8f7263f0c4b1de41</id>
<content type='text'>
Getting rid of more namespace complexity and stripping things down to the basics.

This also gets rid of some dead code in the "core" library.
</content>
</entry>
<entry>
<title>Initial import of code.</title>
<updated>2017-06-09T20:44:59+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-06-09T18:34:21+00:00</published>
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<id>urn:sha1:fcf83dbf9effab3bd98bad2b83b2468b7eb05cfd</id>
<content type='text'>
</content>
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