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<title>slang.git/source/core/slang-virtual-object-pool.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Explicit swapchain interface in `gfx`. (#1726)</title>
<updated>2021-02-24T23:43:43+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-02-24T23:43:43+00:00</published>
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* Explicit swapchain interface in `gfx`.

* Correctly return nullptr when `IRenderer` creation failed.

* Fix crashes on CUDA tests.

* Cleanups.</content>
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