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<title>slang.git/source/core/slang-rtti-info.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-07-03T21:09:09+00:00</updated>
<entry>
<title>Replace SLANG_ALIGN_OF with C++11 alignof (#7523)</title>
<updated>2025-07-03T21:09:09+00:00</updated>
<author>
<name>Julius Ikkala</name>
<email>julius.ikkala@gmail.com</email>
</author>
<published>2025-07-03T21:09:09+00:00</published>
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<id>urn:sha1:551d0c365571a2e36505851f6a713464662c5fea</id>
<content type='text'>
* Replace SLANG_ALIGN_OF with C++11 alignof

* Fix formatting (again)</content>
</entry>
<entry>
<title>Move switch statement bodies to their own lines (#5493)</title>
<updated>2024-11-05T17:47:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-05T17:47:26+00:00</published>
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<id>urn:sha1:b118451e301d734e3e783b3acdf871f3f6ea851c</id>
<content type='text'>
* Move switch statement bodies to their own lines

* format

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Move the file public header files to `include` dir (#4636)</title>
<updated>2024-07-17T17:53:19+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-07-17T17:53:19+00:00</published>
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<id>urn:sha1:2db15080085856ed9b5f20642dbb354aac59a888</id>
<content type='text'>
* Move the file public header files to `include` dir

Close the issue (#4635).

Move the following headers files to a `include` dir
located at root dir of slang repo:

 slang-com-helper.h -&gt; include/slang-com-helper.h
 slang-com-ptr.h -&gt; include/slang-com-ptr.h
 slang-gfx.h -&gt; include/slang-gfx.h
 slang.h -&gt; include/slang.h

Change cmake/SlangTarget.cmake to add include path to
every target, and change the source file to use
"#include &lt;slang.h&gt;" to include the public headers.

The source code update is by the script like follow:

```
fileNames_slang=$(grep -r "\".*slang\.h\"" source/ -l)

for fileName in "${fileNames_slang[@]}"
do
    echo "$fileName"
    sed -i "s/\".*slang\.h\"/\"slang\.h\"/" $fileName
done
```

* Fix the test issues

* Fix cpu test issues by adding include seach path

* Update cmake to not add include path for every target

Also change "#include &lt;slang.h&gt;" to "include "slang.h" " to
make the coding style consistent with other slang code.

* Change public include to private include for unit-test and slang-glslang</content>
</entry>
<entry>
<title>Dictionary using lowerCamel (#2835)</title>
<updated>2023-04-25T14:43:29+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-04-25T14:43:29+00:00</published>
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<id>urn:sha1:7b7c095b37e85ca3a8f55eff1c3d9643d467b8e0</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP lowerCamel Dictionary.

* WIP more lowerCamel fixes for Dictionary.

* Add/Remove/Clear

* GetValue/Contains

* Fix tabs in dictionary.
Count -&gt; getCount

* Fix fields with caps.

* Key -&gt; key
Value -&gt; value
Use m_ for members where appropriate.
Use lowerCamel in linked list.

* Some small fixes/improvements to Dictionary.

* Kick CI.</content>
</entry>
<entry>
<title>Preliminary SourceMap support (#2701)</title>
<updated>2023-03-16T19:19:20+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-03-16T19:19:20+00:00</published>
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<id>urn:sha1:4cb899f824ee5e4421f36506e4c77f682b238b09</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP source map.

* Split out handling of RttiTypeFuncs to a map type.

* Make RttiTypeFuncsMap hold default impls.

* Slightly more sophisticated RttiTypeFuncsMap

* Source map decoding.

* Fix tabs.

* Fix asserts due to negative values.

* Use less obscure mechanisms in SourceMap.</content>
</entry>
<entry>
<title>Fix for slang-test memory leak (#2029)</title>
<updated>2021-11-24T22:07:22+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-11-24T22:07:22+00:00</published>
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<id>urn:sha1:233635c9324ca2ed3ca6ba1231ac5c73facb9fb2</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Fix memory leak due to Rtti usage.</content>
</entry>
<entry>
<title>RTTI/JSON (#2021)</title>
<updated>2021-11-18T20:58:12+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-11-18T20:58:12+00:00</published>
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<id>urn:sha1:1d5f815b3964edee8a2d701e1a6cc078c89d677f</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Use 'Process' to communicate with an command line tool.

* Remove slang-win-stream

* Tidy up windows ProcessUtil.

* First version of BufferedReadStream.

* Windows working IPC for steams.

* Test proxy count option.

* Split Process/ProcessUtil. Process is platform dependant. ProcessUtil are functions that are platform independent.

* First implementation of Unix Process interface.

* Unix process compiles on cygwin.

* Fix typo in unix process.

* Separate unix pipe stream error of invalid access, from pipe availability.

* Fix in standard line extraction.

* Make fd non blocking.

* Fix issues with Windows Process streams.

* Added UnixPipe.

* Some fixes around UnixPipeStream.

* Make a unix stream closed explicit.

* Hack to debug linux process/stream.

* Revert to old linux pipe handling.

* Pass executable path for unit tests.
Split out CommandLine into own source.

* Small improvements in process/command line.

* Check process behavior with crash.

* Make stderr and stdout unbuffered for crash testing.

* Only turn disable buffering in crash test.

* Disable crash test on CI.

* Fix crash on clang/linux.

* Enable crash test.
Remove _appendBuffer as can use StreamUtil functionality.

* Added inital processing for http headers.

* Small improvements to HttpHeader.

* First pass HTTPPacketConnection working on windows.

* Enable other Process communication tests.

* Update comments.

* WIP JSON RPC.

* Add terminate to Process.
Made JSONRPC a Util.

* Small tidy up around HTTPPacketConnection.

* Improve process termination options.

* WIP for test-server.

* Add diagnostics error handling to test-server.

* Improved JSON support.
Parsing/creating JSON-RPC messages.

* WIP JSONRPC parsing.

* First pass RttiInfo support.

* WIP converting between JSON/native types.

* Project files.

* Split out RttiUtil.
Made RttiInfo constuction thread safe.

* WIP RTTI&lt;-&gt;JSON.

* Add diagnostics to JSON&lt;-&gt;native conversions.

* Make RttiInfo for structs globals. Avoids problem around derived types (like pointers), being able to cause an abort.

* Add pointer support to RTTI.
Fixed some compilation issues on linux.

* Add fixed array support.

* Added Rtti unit test.

* Add rtti unit test.

* Split out quoted/unquoted key handling.
Fix bugs in JSON value/container.
Added JSON native test.

* Make default array allocator use malloc/free.
Remove the new[] handler (doesn't work on visuals studio).

* Fix for linux warning.

* Remove some test code.

* Fix issues on x86 win.

* Fix warning on aarch64.</content>
</entry>
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