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<title>slang.git/source/core/slang-riff-file-system.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-05-12T17:28:05+00:00</updated>
<entry>
<title>Cleanups related to RIFF support (#7041)</title>
<updated>2025-05-12T17:28:05+00:00</updated>
<author>
<name>Theresa Foley</name>
<email>10618364+tangent-vector@users.noreply.github.com</email>
</author>
<published>2025-05-12T17:28:05+00:00</published>
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<id>urn:sha1:4c76b275907cf2d764f3fc51468d1c58635a10c1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>IMutableFileSystem::saveFileBlob (#2427)</title>
<updated>2022-10-04T01:09:16+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-10-04T01:09:16+00:00</published>
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<id>urn:sha1:0b51ea6bb54b1d8a12695ccc2c259fd591069791</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Remove ref count for Entry in RiffFileSystem.
Free up backing Entry types (to work around Dictionary not doing this).

* Some small improvements to RiffFileSystem.

* Add testing for file systems.

* Split out MemoryFileSystem.

* Add some documentation around different FileSystems.

* Small tiry up - removing unused headers, fixing some comments.
Use StringBlob::moveCreate where appropriate.

* Small improvement to MemoryFileSystem.
Improve documentation comments a little.

* Added PathKind

* * Make MemoryFileSystem not have implicit directories
* Make RelativeFileSystem only allow access to files in file system (kind of like chroot)
* Added Path::simplifyAbsolute
* Special handling for root of MemoryFileSystem
* Improvements around paths for different impls

* More improvements around RelativeFileSystem.
Special case root handling.

* Test archive serialization.
Move testinf from compression.
Remove the implicit directory test -&gt; doesn't work on all file systems.

* Small optimization that removes need for check for a parent unless an item is being *created*.

* Add implicit path testing.

* Add support for saveFileBlob
Add testing for saveFileBlob

* Removed TemporaryFileSet
Added PlatformUtil::outputDebugMessage

* Some small improvements around RelativeFileSystem.

* Split out ImplicitDirectoryCollector so can use without requiring compression systems.

* Split out StringSliceIndexMap into own files.</content>
</entry>
<entry>
<title>Split out MemoryFileSystem (#2422)</title>
<updated>2022-09-29T18:12:15+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-09-29T18:12:15+00:00</published>
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<id>urn:sha1:9296405a2e15c07b5a8b7a002a2fa082232d559b</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Remove ref count for Entry in RiffFileSystem.
Free up backing Entry types (to work around Dictionary not doing this).

* Some small improvements to RiffFileSystem.

* Add testing for file systems.

* Split out MemoryFileSystem.

* Add some documentation around different FileSystems.

* Small tiry up - removing unused headers, fixing some comments.
Use StringBlob::moveCreate where appropriate.

* Small improvement to MemoryFileSystem.
Improve documentation comments a little.</content>
</entry>
<entry>
<title>RIFF filesystem improvements (#2418)</title>
<updated>2022-09-29T14:07:37+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-09-29T14:07:37+00:00</published>
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<id>urn:sha1:70a6fbb33136e8e25a21977b4b07d3ced7597354</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Remove ref count for Entry in RiffFileSystem.
Free up backing Entry types (to work around Dictionary not doing this).

* Some small improvements to RiffFileSystem.

* Add testing for file systems.</content>
</entry>
<entry>
<title>Make ISlangFileSystem derive from ICastable (#2386)</title>
<updated>2022-09-01T20:39:08+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-09-01T20:39:08+00:00</published>
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<id>urn:sha1:cc0b81350f6b681c794b4ac7c0f3b5fe73cb19eb</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Make ISlangFileSystem derive from ICastable.

* Make ArchiveFileSystem into an interface
Make file systems atomically reference counted.

* Small fix.

* Some small fixes to work around issues of ICastable on ISlangFileSystem

* Use ISlangFileSystem derived type instead of IArchiveFileSystem. Can always get other interface with castAs.

* Some small fixes around change of interface returned from archive type functions.

* Remove CacheFileSystem member from linkage. Can access easily from m_fileSystemExt if necessary with as cast.

* Fix RiffFileSystem casting issue.

* Add a check around CacheFileSystem.</content>
</entry>
<entry>
<title>Passing source to Downstream compilation as artifacts (#2382)</title>
<updated>2022-09-01T13:35:18+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-09-01T13:35:18+00:00</published>
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<id>urn:sha1:cd8715a7760189c54b36c0c250efbe1db5b8635c</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Make DownstreamCompileOptions use POD types.

* CharSliceAllocator -&gt; SliceAllocator
Added SliceConverter
CharSliceCaster -&gt; SliceCaster

* First attempt at zero terminating around blobs.

* Fix clang warning.

* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.

* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.

* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.

* Fix typo in testing for shared library/C++.

* Working with source being passed as artifacts to DownstreamCompiler.

* Use artifacts in SourceManager/SourceFile.

* Support infering extension from the original file extension.</content>
</entry>
<entry>
<title>LZ4 compression support (#1654)</title>
<updated>2021-01-11T20:24:11+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-01-11T20:24:11+00:00</published>
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<id>urn:sha1:723796a0a0fed8e5b8c3222b1c90443189113098</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Testing out use of lz4.

* Added ICompressionSystem, and LZ4 implementation.

* Add support for deflate compression.
Simplify compression interface - to make more easily work across apis.

* WIP on CompressedFileSystem.

* ImplicitDirectoryCollector

* SubStringIndexMap - &gt; StringSliceIndexMap.

* WIP save stdlib in different containers.

* Support for different archive types for stdlib.

* Fix project.

* CompressedFileSystem -&gt; ArchiveFileSystem.
Added CompressionSystemType::None

* Added ArchiveFileSystem

* Fix problem RiffFileSystem load withoug compression system.

* Test archive types.
Improve diagnostic message.

* Fix typo in testing file system archives.

* Split out archive detection.

* Fix gcc warning issue.

* Fix warning.

* RiffArchiveFileSystem -&gt; RiffFileSystem

Co-authored-by: Tim Foley &lt;tfoleyNV@users.noreply.github.com&gt;</content>
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