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<title>slang.git/source/core/slang-deflate-compression-system.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-10-29T06:49:26+00:00</updated>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21'/>
<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Move the file public header files to `include` dir (#4636)</title>
<updated>2024-07-17T17:53:19+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-07-17T17:53:19+00:00</published>
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<id>urn:sha1:2db15080085856ed9b5f20642dbb354aac59a888</id>
<content type='text'>
* Move the file public header files to `include` dir

Close the issue (#4635).

Move the following headers files to a `include` dir
located at root dir of slang repo:

 slang-com-helper.h -&gt; include/slang-com-helper.h
 slang-com-ptr.h -&gt; include/slang-com-ptr.h
 slang-gfx.h -&gt; include/slang-gfx.h
 slang.h -&gt; include/slang.h

Change cmake/SlangTarget.cmake to add include path to
every target, and change the source file to use
"#include &lt;slang.h&gt;" to include the public headers.

The source code update is by the script like follow:

```
fileNames_slang=$(grep -r "\".*slang\.h\"" source/ -l)

for fileName in "${fileNames_slang[@]}"
do
    echo "$fileName"
    sed -i "s/\".*slang\.h\"/\"slang\.h\"/" $fileName
done
```

* Fix the test issues

* Fix cpu test issues by adding include seach path

* Update cmake to not add include path for every target

Also change "#include &lt;slang.h&gt;" to "include "slang.h" " to
make the coding style consistent with other slang code.

* Change public include to private include for unit-test and slang-glslang</content>
</entry>
<entry>
<title>WIP: CMake (#3326)</title>
<updated>2023-12-08T11:24:34+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-12-08T11:24:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=4321929879c1ed5b87ff95a99ca7da91e28d18fd'/>
<id>urn:sha1:4321929879c1ed5b87ff95a99ca7da91e28d18fd</id>
<content type='text'>
* More robust input and output selection in generator tools

* Add cmake build system

* Get slang-test running with cmake

* Bump lz4 and miniz dependencies

* Make cmake build more declarative

* Correct preprocessor logic in slang.h

* Add cuda test to compute/simple

* Remove empty cmake files

* output placement for cmake, and commenting

* Correct include paths in spirv-embed-generator

* Format cmake with gersemi

* Make cmake build clerer

* Neaten header generation

Also work around https://gitlab.kitware.com/cmake/cmake/-/issues/18399
by introducing correct_generated_properties to set the GENERATED flag in
the correct scope

* remove unused files

* use 3.20 to set GENERATOR property properly

* spelling

* more flexible linker arg setting

* replace slang-static with obj collection

* Set rpath and linker path correctly

* neaten generated file generation

* tests working with cmake build

* fix premake5 build

* comment and neaten cmake

* remove unnecessary dependency

* Build aftermath example only when aftermath is enabled

* Add slang-llvm and other dependencies

* Put modules alongside binaries

* Find slang-glslang correctly

* Better option handling

* comments

* add llvm build test

* Better option handling

* cmake wobble

* use UNICODE and _UNICODE

* remove other workflows

* use ccache

* neaten

* limit parallel for llvm build

* use ninja for build

* Windows and Darwin slang-llvm builds

* cache key

* verbose llvm build

* cl on windows

* sccache and cl.exe

* use cl.exe

* Correct package detection

* less verbosity

* Simplify miniz inclusion

* fix build with sccache

* Neaten llvm building

* neaten

* Neaten slang-llvm fetching

* more surgical workarounds

* Add ci action

* Get version from git

* better variable naming

* add missing include

* clean up after premake in cmake

* more docs on cmake build

* ci wobble

* add imgui target

* more selective source

* do not download swiftshader

* Some missing dependencies

* only build llvm on dispatch

* Disable /Zi in CI where sccache is present

* simplify

* set PIC for miniz

* set policies before project

* reengage workaround

* more runs on ci

* Add cmake presets

* Add cpack

* move iterator debug level to preset

* Correct lib flag

* simplify action

* Neaten cmake init

* Add todo

* Add simple test wrapper

* Add tests to workflow presets

* rename packing preset

* Correctly set definitions

* docs

* correct preset names

* Make slang-test depend on test-server/test-process

* neaten

* use workflow in actions

* install docs

* Correct module install dir

* debug dist workflow

* Install headers

* neaten header globbing

* Neaten dependency handling

* make lib and bin variables

* Do not set compiler for vs builds, unnecessary

* docs

* allow setting explicit source for target

* maintain archive subdir

* cmake docs

* install headers

* place targets into folders

* cmake docs

* nest external projects in folder

* remove name clash

* Neater external packages

* meta targets in folder structure

* cleaner slang-glslang dll

* Add missing static directive to slang-no-embedded-stdlib

* more robust module copying

* make slang-test the startup project

* folder tweak

* Make FETCH_BINARY the default on all platforms

* Set DEBUG_DIR

* add natvis files to source

* skip spirv tests

* remove test step from debug dist

* Add build to .gitignore

* redo warnings to be more like premake

* Update imgui

* clean more premake files

* Disable PCH for glslang, gcc throws a warning

* Add /MP for msvc builds

* warning wobble

* Add script to build llvm

* Add slang-llvm and generators components

* Build slang-llvm in ci

* comments

* fetch llvm with git

* better abi approximation for cache

* better sccache key

* formatting

* Correct logic around disabling problematic debug info for ccache

* exclude gcc and clang from windows ci

* Make dist workflows use system llvm

* naming

* restore normal dist builds

* formatting

* run tests in ci

* Correct slang-llvm url setting

* Rely on the system to find the test tool library

* actions matrix wiggle

* cope with OSX ancient bash

* Correct compilers on windows

* more ci debugging

* Correct rpath handling on OSX

* neaten

* correct path to slang-llvm

* Correct rpath separator on osx

* Find slang-llvm correctly

* smoke tests only on osx

* ci wobble

* Give MacOS module a dylib suffix

* get swiftshader correctly

* cope with bsd cp

* remove debug output

* full tests on osx

* ci wobble

* Add some vk tests to expected failures

* simplify ci

* ci wobble

* exclude dx12 tests from github ci

* remove cmake code for building llvm

* warnings

* warnings as errors for cl

* spirv-tools in path

* add aarch64 ci build

* Add SLANG_GENERATORS_PATH option for prebuilt generators

* neaten

* Correct generator target name

* remove yaml anchors because github actions does not support them

* Demote CMake in docs

Also add info on cross compiling

* Restore premake CI

* use minimal ci for cmake

* Write miniz_export for premake build

and .gitignore it

* Mention build config tool options in docs

* Remove redefined macro for miniz

* regenerate vs project</content>
</entry>
<entry>
<title>Make artifact an interface (#2195)</title>
<updated>2022-04-27T21:53:21+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-04-27T21:53:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=634f5414f332f904c7db968810b3d6f0ca253959'/>
<id>urn:sha1:634f5414f332f904c7db968810b3d6f0ca253959</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Compile to a dxil library.

* Added CompileProduct.

* Support handling of ModuleLibrary.

* CacheBehavior -&gt; Cache

* Use CompileProduct for -r references.

* CompileProduct -&gt; Artifact.

* Determining an artifact type on binding.

* Determine binary linkability.

* Added Artifact::exists.

* Added ArtifactKeep.

* Small fixes.

* Small improvements to Artifact.

* Add zip extension.

* Fix some comments.

* Fix multiple adding of PublicDecoration.
Make public output export for DXIL/lib.
Add checking for simpleDecorations such that only added once.

* Use 'whole program' to identify library build.

* Move slang-artifact into compiler-core.

* Split out Keep free functions.

* Artifact::Keep -&gt; ArtifactKeep.

* Handle libraries as artifacts.

* Add -target dxil so test infrastructure knows it needs DXC.

* Linking working in DXC.

* Improve handling around emit for 'export'.

* Add comment around Artifact name.

* Render test working with linking.

* Improvements around Artifact handling.

* Add ArtifactPayloadInfo.

* Small tidy up around artifact.

* Split out code to get info about Artifacts into artifact-info.cpp/.h

* IArtifact interface and IArtifactInstance interface.

* Fix small issues.

* Fix compilation warning issue.

* Fix missing SLANG_OVERRIDE.

* Small fixes to make compilation work on Visual Studio 2022.

* Small improvements to Artifact interface/naming.

* Added Desc with each element in IArchive to allow more flexibility in usage.

* Fix clang warning issue.

* Add ArtifactPayload::Diagnostics

* More discussion around IArtifact usage.

* Re-add slang-artifact.h which was removed during merge.

* Fix typo identified in review.</content>
</entry>
<entry>
<title>Associating GUID (or UUID) with types (#1776)</title>
<updated>2021-04-01T22:59:24+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-04-01T22:59:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=9475b11045089c9bc9773b16f7eb84f843db70c4'/>
<id>urn:sha1:9475b11045089c9bc9773b16f7eb84f843db70c4</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Add mechanism to embed guid inside of type.</content>
</entry>
<entry>
<title>LZ4 compression support (#1654)</title>
<updated>2021-01-11T20:24:11+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2021-01-11T20:24:11+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=723796a0a0fed8e5b8c3222b1c90443189113098'/>
<id>urn:sha1:723796a0a0fed8e5b8c3222b1c90443189113098</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Testing out use of lz4.

* Added ICompressionSystem, and LZ4 implementation.

* Add support for deflate compression.
Simplify compression interface - to make more easily work across apis.

* WIP on CompressedFileSystem.

* ImplicitDirectoryCollector

* SubStringIndexMap - &gt; StringSliceIndexMap.

* WIP save stdlib in different containers.

* Support for different archive types for stdlib.

* Fix project.

* CompressedFileSystem -&gt; ArchiveFileSystem.
Added CompressionSystemType::None

* Added ArchiveFileSystem

* Fix problem RiffFileSystem load withoug compression system.

* Test archive types.
Improve diagnostic message.

* Fix typo in testing file system archives.

* Split out archive detection.

* Fix gcc warning issue.

* Fix warning.

* RiffArchiveFileSystem -&gt; RiffFileSystem

Co-authored-by: Tim Foley &lt;tfoleyNV@users.noreply.github.com&gt;</content>
</entry>
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