<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/source/compiler-core/slang-downstream-compiler-util.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-11-05T17:47:26+00:00</updated>
<entry>
<title>Move switch statement bodies to their own lines (#5493)</title>
<updated>2024-11-05T17:47:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-05T17:47:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=b118451e301d734e3e783b3acdf871f3f6ea851c'/>
<id>urn:sha1:b118451e301d734e3e783b3acdf871f3f6ea851c</id>
<content type='text'>
* Move switch statement bodies to their own lines

* format

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Add WGSL support for slang-test (#5174)</title>
<updated>2024-10-07T17:16:19+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2024-10-07T17:16:19+00:00</published>
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<id>urn:sha1:509409ef11e3b1abd1d7e1bfb540bc172aa1a817</id>
<content type='text'>
* Use the assembly description as target when disassembling

I believe this is a bugfix.
It seems to have worked before because up until the WGSL case, the disassembler has been
the same executable as the one producing the binary to be disassembled.

* Add Tint as a downstream compiler

This closes issue #5104.

* Add downstream compiler for Tint.
 * Tint is wrapped in a shared library, 'slang-tint' available from [1].
 * The header file for slang-tint.dll is added in external/slang-tint-headers.
* Add some boilerplate for WGSL targets.
* Add an entry point test for WGSL.

[1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0

* Add WGSL_SPIRV as supported target for Glslang

* Add WebGPU support to slang-test

This helps to address issue #5051.

* Disable lots of crashing compute tests for 'wgpu'

This closes issue #5051.

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Move the file public header files to `include` dir (#4636)</title>
<updated>2024-07-17T17:53:19+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-07-17T17:53:19+00:00</published>
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<id>urn:sha1:2db15080085856ed9b5f20642dbb354aac59a888</id>
<content type='text'>
* Move the file public header files to `include` dir

Close the issue (#4635).

Move the following headers files to a `include` dir
located at root dir of slang repo:

 slang-com-helper.h -&gt; include/slang-com-helper.h
 slang-com-ptr.h -&gt; include/slang-com-ptr.h
 slang-gfx.h -&gt; include/slang-gfx.h
 slang.h -&gt; include/slang.h

Change cmake/SlangTarget.cmake to add include path to
every target, and change the source file to use
"#include &lt;slang.h&gt;" to include the public headers.

The source code update is by the script like follow:

```
fileNames_slang=$(grep -r "\".*slang\.h\"" source/ -l)

for fileName in "${fileNames_slang[@]}"
do
    echo "$fileName"
    sed -i "s/\".*slang\.h\"/\"slang\.h\"/" $fileName
done
```

* Fix the test issues

* Fix cpu test issues by adding include seach path

* Update cmake to not add include path for every target

Also change "#include &lt;slang.h&gt;" to "include "slang.h" " to
make the coding style consistent with other slang code.

* Change public include to private include for unit-test and slang-glslang</content>
</entry>
<entry>
<title>Add metal downstream compiler + metallib target. (#3990)</title>
<updated>2024-04-20T04:02:32+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-04-20T04:02:32+00:00</published>
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<id>urn:sha1:beae3a9d219dac1e4e3da9c357b25d06370388f3</id>
<content type='text'>
* Add metal downstream compiler + metallib target.

* Add more comments.

* Add missing override.</content>
</entry>
<entry>
<title>Run curated spirv-opt passes through slang-glslang. (#3266)</title>
<updated>2023-10-09T21:03:43+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-10-09T21:03:43+00:00</published>
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<id>urn:sha1:67e186f0169591c48d24bd8ff7e4e4e715e8fa45</id>
<content type='text'>
* Run curated spirv-opt passes through slang-glslang.

* Cleanup.

* Replace spirv-dis downstream compiler with glslang.

* delete slang-spirv-opt.cpp.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Add spirv-dis as a downstream compiler (#3059)</title>
<updated>2023-08-08T05:23:06+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-08-08T05:23:06+00:00</published>
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<id>urn:sha1:97dccb4c61645a14f541e7bceba3ba1599efb8ba</id>
<content type='text'>
* Add spirv-dis as a downstream compiler

* Add TODO for spirv-dis downstream compiler

* Do not use SpirvDis by default

* tabs to spaces

* regenerate vs projects

* correct test

* correct calling convention

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Fix most of the disabled warnings on gcc/clang (#2839)</title>
<updated>2023-04-27T04:36:59+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-04-27T04:36:59+00:00</published>
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<id>urn:sha1:3acbe8145c60f4d1e7a180b4602a94269a489df5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improve binary compatibility for DownstreamCompiler types (#2371)</title>
<updated>2022-08-22T21:39:56+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-08-22T21:39:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=6ab0baf910dea838dca2d29557c3361297180a34'/>
<id>urn:sha1:6ab0baf910dea838dca2d29557c3361297180a34</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP replacing DownstreamCompileResult.

* First attempt at replacing DownstreamCompileResult with IArtifact and associated types.

* Small renaming around CharSlice.

* ICastable -&gt; ISlangCastable
Added IClonable
Fix issue with cloning in ArtifactDiagnostics.

* Only add the blob if one is defined in DXC.

* Guard adding blob representation.

* Make cloneInterface available across code base.
Set enums backing type for ArtifactDiagnostic.

* Added ::create for ArtifactDiagnostics.

* Use SemanticVersion for DownstreamCompilerDesc.
Set sizes for enum types.

* Depreciate old incompatible CompileOptions.
Change SemanticVersion use 32 bits for the patch.

* Split out CastableUtil.

* Change IDownstreamCompiler to use canConvert and convert to use artifact types.

* Fix typos.

* Fix typo bug.
Allow trafficing in PTX assembly/binaries

* struct DownstreamCompilerBaseUtil -&gt; struct DownstreamCompilerUtilBase

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>IDownstreamCompiler interface (#2361)</title>
<updated>2022-08-16T22:19:56+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-08-16T22:19:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=e68fab2bda5d979f8d991fc41122bb9aa71849a6'/>
<id>urn:sha1:e68fab2bda5d979f8d991fc41122bb9aa71849a6</id>
<content type='text'>
* WIP with hierarchical enums.

* Some small fixes and improvements around artifact desc related types.

* Improvements around hierarchical enum.

* Fixes to get Artifact types refactor to be able to execute tests.

* Attempt to better categorize PTX.

* Work around for potentially unused function warning.

* Typo fix.

* Simplify Artifact header.

* Small improvements around Artifact kind/payload/style.

* Added IDestroyable/ICastable

* Add IArtifactList.

* First impl of IArtifactUtil.

* Use the ICastable interface for IArtifactRepresentation.

* Added IArtifactRepresentation &amp; IArtifactAssociated.

* Add SLANG_OVERRIDE to avoid gcc/clang warning.

* Fix calling convention issue on win32.

* Fix missing SLANG_OVERRIDE.

* First attempt at file abstraction around Artifact.

* Added creation of lock file.

* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.

* Added some casting/finding mechanisms.

* Simplify IArtifact interface, and use Items for file reps.

* Fix problem with libraries on DXIL.

* Split out ArtifactRepresentation.

* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.

* Split implementations from the interfaces for Artifact.

* Use TypeTextUtil for target name outputting.

* Add artifact impls.

* Add ICastableList

* Added UnknownCastableAdapter

* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.

* Refactor Representation on Artifact.

* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.

* Split out CastableList and related types, and placed in core.

* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.

* Documentation improvements for Artifact related types.

* Fix typo.

* Special case adding a ICastableList to a LazyCastableList.

* Small simplification of LazyCastableList, by adding State member.

* Removed the ILockFile interface because IFileArtifactRepresentation can be used.

* Implement DiagnosticsArtifactRepresentation.

* Added PostEmitMetadataArtifactRepresentation

* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary

* Fix typo.

* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.

* Small improvements around ArtifactDesc types.

* Another small change around ArtifactKind.

* Some more shuffling of ArtifactDesc.

* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.

* Must call _requireChildren before any children access.

* Fix missing SLANG_MCALL on castAs.

* Fix missing SLANG_OVERRIDE.

* Added IArtifactHandler

* Use ICastable for basis of scope/lookup.

* WIP first attempt to remove CompileResult.

* Fix support for for downstream compiler shared library adapter.

* Fix issues found when replacing CompileResult.

* Fix typo.

* Fix getting items form 'significant' member of an Artifact.

* Split out ArtifactUtil &amp; ArtifactHandler.

* Work around for problem on Visual studio.

* Improve searching.

* Add missing files.

* Split out Artifact associated types.
Don't produce a container by default - use associated for 'metadata'.

* Remove no longer used ArtifactPayload type.

* Generalized converting representations.
Small improvements to artifacts.

* Fix intermediate dumping issue.

* Removed #if 0 out CompileResult.
Remove DownstreamCompileResult maybeDumpIntermediate.

* Pull out functionality for dumping artifact output into ArtifactOutputUtil
Fixed a bug in naming files based on ArtifactDesc.

* std::atomic issue.

* Pull out types from DownstreamCompile to simplify moving to an interface.

* Fix typo.

* Use IDownstreamCompiler interface.
Split out DownstreamCompilerUtil and DownstreamCompilerSet.

* Update projects.

* Fix missing SLANG_MCALL.

* Fix calling convention of IDownstreamCompiler impls.

* Split out binary work arounds into a dep1.cpp/h

* Small reorganising around DownstreamCompilerInfo.

* Remove Desc library functionality to DownstreamCompilerUtil.

* Expand IDiagnostics interface.
Rename associated impls with Impl suffix.

* Fix outputting as text bug.
Some small improvements.

* Add fix around prefix for dumping.
Improved how handling for extensions work form ArtifactDesc.

* Dump assembly if available.

* Simplify some of Dep1 definitions.</content>
</entry>
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