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<title>slang.git/source/compiler-core/slang-artifact-impl.cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-06-06T21:30:06+00:00</updated>
<entry>
<title>Add command line option for separate debug info (#7178)</title>
<updated>2025-06-06T21:30:06+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-06T21:30:06+00:00</published>
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<id>urn:sha1:0d16228ae22fa2e1a00e62dc099eea08da7717fe</id>
<content type='text'>
* Add command line option for separate debug info

Add command line arg -separate-debug-info which, if provided, produces
both a .spv and a .dbg.spv file. The .dbg.spv file contains full debug
info and the .spv file has all debug info stripped out.

Also add a DebugBuildIdentifier instruction to store a unique hash in
both the output files, so they can be more easily matched together.

A matching API is provided to allow using the Slang API to retrieve a
base and debug SPIRV as well as the debug build identifier string.</content>
</entry>
<entry>
<title>Move switch statement bodies to their own lines (#5493)</title>
<updated>2024-11-05T17:47:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-05T17:47:26+00:00</published>
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<id>urn:sha1:b118451e301d734e3e783b3acdf871f3f6ea851c</id>
<content type='text'>
* Move switch statement bodies to their own lines

* format

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Artifact Container (#2783)</title>
<updated>2023-04-12T16:06:41+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-04-12T16:06:41+00:00</published>
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<id>urn:sha1:eda9dd33647b271dd5ea5256e87cb23ad269b19f</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP simplifying artifact interface.

* Use ContainedKind.

* Remove LazyCastableList.
Use ContainedKind for find.

* Remove ICastableList.

* Remove need for ICastableList.

* Remove IArtifactContainer.

* Small fixes.

* Small improvements around Artifact.

* Make explicit find is for *representations* that can cast.
Fix bug in handling casting in lookup.

* Made associated items artifacts too.

* Small fixes.

* Small improvements around writing a container.

* WIP artifact container format.

* Make the root a special case.

* Special case if the artifact doesn't have children/associated.</content>
</entry>
<entry>
<title>Artifact simplification (#2781)</title>
<updated>2023-04-11T14:18:18+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2023-04-11T14:18:18+00:00</published>
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<id>urn:sha1:20ea33f3321738e7c1b4cad7bdcaedcdb54dd0f0</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP simplifying artifact interface.

* Use ContainedKind.

* Remove LazyCastableList.
Use ContainedKind for find.

* Remove ICastableList.

* Remove need for ICastableList.

* Remove IArtifactContainer.

* Small fixes.

* Small improvements around Artifact.

* Make explicit find is for *representations* that can cast.
Fix bug in handling casting in lookup.

* Made associated items artifacts too.

* Small fixes.

* Small improvements around writing a container.</content>
</entry>
<entry>
<title>Add SLANG_IID_PPV_ARGS (#2784)</title>
<updated>2023-04-07T17:11:27+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-04-07T17:11:27+00:00</published>
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<id>urn:sha1:0468cd0d1a8a1cff1d838a741b050ef11f6d7461</id>
<content type='text'>
* Add SLANG_IID_PPV_ARGS

To mirror IID_PPV_ARGS from the COM Coding Practices: https://learn.microsoft.com/en-us/windows/win32/LearnWin32/com-coding-practices#the-iid_ppv_args-macro

* Make getTypeGuid constexpr

---------

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Make FileSystem files and OS files distinct (#2383)</title>
<updated>2022-09-01T14:06:19+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-09-01T14:06:19+00:00</published>
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<id>urn:sha1:3c0177134d126956336865623ea3d6861be59cfa</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Make DownstreamCompileOptions use POD types.

* CharSliceAllocator -&gt; SliceAllocator
Added SliceConverter
CharSliceCaster -&gt; SliceCaster

* First attempt at zero terminating around blobs.

* Fix clang warning.

* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.

* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.

* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.

* Fix typo in testing for shared library/C++.

* Working with source being passed as artifacts to DownstreamCompiler.

* Use artifacts in SourceManager/SourceFile.

* Support infering extension from the original file extension.

* * Infer extension if can't determine from the artifact type
* Split IOSFile/IExtFile representations
* Move responsibility for creating OS file to the handler.

* Disable the check memory path.</content>
</entry>
<entry>
<title>Improvements around file tracking and Artifacts (#2379)</title>
<updated>2022-08-24T18:42:55+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-08-24T18:42:55+00:00</published>
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<id>urn:sha1:3746a47ce407b14c4afbfc5b625513cf81b5e890</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Improve binary compatibility for DownstreamCompiler types (#2371)</title>
<updated>2022-08-22T21:39:56+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-08-22T21:39:56+00:00</published>
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<id>urn:sha1:6ab0baf910dea838dca2d29557c3361297180a34</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP replacing DownstreamCompileResult.

* First attempt at replacing DownstreamCompileResult with IArtifact and associated types.

* Small renaming around CharSlice.

* ICastable -&gt; ISlangCastable
Added IClonable
Fix issue with cloning in ArtifactDiagnostics.

* Only add the blob if one is defined in DXC.

* Guard adding blob representation.

* Make cloneInterface available across code base.
Set enums backing type for ArtifactDiagnostic.

* Added ::create for ArtifactDiagnostics.

* Use SemanticVersion for DownstreamCompilerDesc.
Set sizes for enum types.

* Depreciate old incompatible CompileOptions.
Change SemanticVersion use 32 bits for the patch.

* Split out CastableUtil.

* Change IDownstreamCompiler to use canConvert and convert to use artifact types.

* Fix typos.

* Fix typo bug.
Allow trafficing in PTX assembly/binaries

* struct DownstreamCompilerBaseUtil -&gt; struct DownstreamCompilerUtilBase

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Remove CompileResult to use IArtifact (#2357)</title>
<updated>2022-08-16T07:39:41+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-08-16T07:39:41+00:00</published>
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<id>urn:sha1:ac71724c03392b429e44641a3641b2bcf7cc55fc</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* WIP with hierarchical enums.

* Some small fixes and improvements around artifact desc related types.

* Improvements around hierarchical enum.

* Fixes to get Artifact types refactor to be able to execute tests.

* Attempt to better categorize PTX.

* Work around for potentially unused function warning.

* Typo fix.

* Simplify Artifact header.

* Small improvements around Artifact kind/payload/style.

* Added IDestroyable/ICastable

* Add IArtifactList.

* First impl of IArtifactUtil.

* Use the ICastable interface for IArtifactRepresentation.

* Added IArtifactRepresentation &amp; IArtifactAssociated.

* Add SLANG_OVERRIDE to avoid gcc/clang warning.

* Fix calling convention issue on win32.

* Fix missing SLANG_OVERRIDE.

* First attempt at file abstraction around Artifact.

* Added creation of lock file.

* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.

* Added some casting/finding mechanisms.

* Simplify IArtifact interface, and use Items for file reps.

* Fix problem with libraries on DXIL.

* Split out ArtifactRepresentation.

* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.

* Split implementations from the interfaces for Artifact.

* Use TypeTextUtil for target name outputting.

* Add artifact impls.

* Add ICastableList

* Added UnknownCastableAdapter

* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.

* Refactor Representation on Artifact.

* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.

* Split out CastableList and related types, and placed in core.

* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.

* Documentation improvements for Artifact related types.

* Fix typo.

* Special case adding a ICastableList to a LazyCastableList.

* Small simplification of LazyCastableList, by adding State member.

* Removed the ILockFile interface because IFileArtifactRepresentation can be used.

* Implement DiagnosticsArtifactRepresentation.

* Added PostEmitMetadataArtifactRepresentation

* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary

* Fix typo.

* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.

* Small improvements around ArtifactDesc types.

* Another small change around ArtifactKind.

* Some more shuffling of ArtifactDesc.

* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.

* Must call _requireChildren before any children access.

* Fix missing SLANG_MCALL on castAs.

* Fix missing SLANG_OVERRIDE.

* Added IArtifactHandler

* Use ICastable for basis of scope/lookup.

* WIP first attempt to remove CompileResult.

* Fix support for for downstream compiler shared library adapter.

* Fix issues found when replacing CompileResult.

* Fix typo.

* Fix getting items form 'significant' member of an Artifact.

* Split out ArtifactUtil &amp; ArtifactHandler.

* Work around for problem on Visual studio.

* Improve searching.

* Add missing files.</content>
</entry>
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