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<title>slang.git/slang-tag-version.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-07-11T11:52:54+00:00</updated>
<entry>
<title>populate slang-tag-version with cmake (#4611)</title>
<updated>2024-07-11T11:52:54+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-11T11:52:54+00:00</published>
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At the moment it is always "unknown"</content>
</entry>
<entry>
<title>Revert tag-version header removal.</title>
<updated>2024-07-11T05:41:45+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-07-11T05:41:45+00:00</published>
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</content>
</entry>
<entry>
<title>Cope with failed version parsing (#4609)</title>
<updated>2024-07-11T04:47:03+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-11T04:47:03+00:00</published>
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<id>urn:sha1:6ed7e7f60b3e60be2589b2aa7e812f7315493db5</id>
<content type='text'>
* Cope with failed version parsing

* Better version parsing

* populate slang-tag-version with cmake

* Neaten cmake</content>
</entry>
<entry>
<title>Support for getting git version from IGlobalSession (#1040)</title>
<updated>2019-08-28T20:29:40+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2019-08-28T20:29:40+00:00</published>
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<id>urn:sha1:ce5fd43b0c9c60ad85e7c5a54161b37897640ea6</id>
<content type='text'>
* Added slang-tag-version.h and travis code to generate the file.

* Generate slang-tag-version.h on appveyor.

* Move where slang-tag-version.h is generated on appveyor.

* Dump slang-tag-version.h to console on travis.

* Cat slang-tag-version.h

* Added method getBuildTagVersion to IGlobalSession.
Added -v option.
</content>
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