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<title>slang.git/external/spirv-tools-generated/options-pinned.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2025-10-01T16:17:04+00:00</updated>
<entry>
<title>Update SPIRV-Tools and SPIRV-Headers to latest versions (#8565)</title>
<updated>2025-10-01T16:17:04+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-10-01T16:17:04+00:00</published>
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<id>urn:sha1:4d241f2ccc2b07673615e94ea8e99060cf2da66c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update spirv-tools to point at 7dda3c01f (#7352)</title>
<updated>2025-06-05T20:03:34+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-05T20:03:34+00:00</published>
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<id>urn:sha1:9b6e9de8f188222788fed0b1a36522ed33ab7f14</id>
<content type='text'>
Update spirv-tools to take the DebugBuildIdentifier changes. These are
needed for upcoming separate debug spirv output.
Additionally update spirv-headers to fd966619.</content>
</entry>
<entry>
<title>Bump glslang to vulkan-tmp-1.4.309 (#6477)</title>
<updated>2025-02-27T13:25:21+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2025-02-27T13:25:21+00:00</published>
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<id>urn:sha1:af7c20297797c001d8e593286a78d36e8385275f</id>
<content type='text'>
* hotfix slang-rhi

* Fix missing include

* external/glslang: 15.0.0-37-ga0995c49 -&gt; vulkan-tmp-1.4.309

external/spirv-tools: v2024.4.rc2-44-g3364b982 -&gt; v2024.4.rc2-48-gce37fd67"</content>
</entry>
<entry>
<title>Bump spirv-header/tools/glslang (#5834)</title>
<updated>2024-12-12T06:52:14+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-12-12T06:52:14+00:00</published>
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<id>urn:sha1:626e81478f2bcf759567975a3c94478374d1811d</id>
<content type='text'>
* Back out "Update SPIRV submodules (#5815)"

This backs out commit e50aac13e2c161d672b137a62f6d66820d0f9ff1.

* Use upstream spirv-tools

* Fix bump-glslang.sh for newer versions of spirv-tools

* Use upstream glslang

* Add --do-fetch option to bump glslang

* Bump glslang and friends

Supersedes https://github.com/shader-slang/slang/pull/5815

* Regenerate glslang and spirv-tools outputs

* Fixes to slang-glslang

* Correct spirv intrinsic for OpImageSampleFootprintNV

Note that this currently fails validation with the following error:

```
error: line 145: Result &lt;id&gt; from OpSampledImage instruction must not appear as operand for OpImageSampleFootprintNV, since it is not specified as taking an OpTypeSampledImage. Found result &lt;id&gt; '55[%sampledImage]' as an operand of &lt;id&gt; '56[%resultVal]'.
  %sampledImage = OpSampledImage %54 %51 %40
```

This seems to be in error as the spec for
*SPV_NV_shader_image_footprint* states that "Sampled Image must be an
object whose type is OpTypeSampledImage"

https://refined-github-html-preview.kidonng.workers.dev/KhronosGroup/SPIRV-Registry/raw/refs/heads/main/extensions/NV/SPV_NV_shader_image_footprint.html

glslang also seems to fail with the same validation error

* Fix spv storage class test</content>
</entry>
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