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<title>slang.git/external/spirv-tools-generated/debuginfo.insts.inc, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-06-05T20:03:34+00:00</updated>
<entry>
<title>Update spirv-tools to point at 7dda3c01f (#7352)</title>
<updated>2025-06-05T20:03:34+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-05T20:03:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=9b6e9de8f188222788fed0b1a36522ed33ab7f14'/>
<id>urn:sha1:9b6e9de8f188222788fed0b1a36522ed33ab7f14</id>
<content type='text'>
Update spirv-tools to take the DebugBuildIdentifier changes. These are
needed for upcoming separate debug spirv output.
Additionally update spirv-headers to fd966619.</content>
</entry>
<entry>
<title>Enable spriv-opt on spirv (#1076)</title>
<updated>2019-10-17T21:22:46+00:00</updated>
<author>
<name>Robert Stepinski</name>
<email>rob.stepinski@gmail.com</email>
</author>
<published>2019-10-17T21:22:46+00:00</published>
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<id>urn:sha1:bb4a2ac62f59fd0cd2f597207bbfa93e07f7525b</id>
<content type='text'>
* Add spirv-tools module and set ENABLE_OPT to be true

* Add spirv-headers dependency

* Build spirv-opt into glslang project

* Add optimization pass

* Add generated spirv-opt files
Modify solution to avoid obj file conflicts

* Add optimization pass to SPIR-V generation

* Don't pass additional optimizer options to glslang

* Build spirv-opt in Linux
</content>
</entry>
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