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<title>slang.git/external/spirv-tools-generated/core_tables_body.inc, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-10-16T22:16:18+00:00</updated>
<entry>
<title>Update SPIRV-Tools and SPIRV-Headers to latest versions (#8722)</title>
<updated>2025-10-16T22:16:18+00:00</updated>
<author>
<name>aidanfnv</name>
<email>aidanf@nvidia.com</email>
</author>
<published>2025-10-16T22:16:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=a890ddece9ab69b549068605595d006481a59d0f'/>
<id>urn:sha1:a890ddece9ab69b549068605595d006481a59d0f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update SPIRV-Tools and SPIRV-Headers to latest versions (#8565)</title>
<updated>2025-10-01T16:17:04+00:00</updated>
<author>
<name>Harsh Aggarwal (NVIDIA)</name>
<email>haaggarwal@nvidia.com</email>
</author>
<published>2025-10-01T16:17:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=4d241f2ccc2b07673615e94ea8e99060cf2da66c'/>
<id>urn:sha1:4d241f2ccc2b07673615e94ea8e99060cf2da66c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Prepare VulkanSDK release Oct 2025 (#8525)</title>
<updated>2025-09-25T04:49:26+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-09-25T04:49:26+00:00</published>
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<id>urn:sha1:db44c1b732891102199f0ec9d219a33d2ab2d6a1</id>
<content type='text'>
Related to
- https://github.com/shader-slang/slang/issues/8519</content>
</entry>
<entry>
<title>Update SPIRV-{Tools,Headers} (#8415)</title>
<updated>2025-09-10T02:34:44+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-09-10T02:34:44+00:00</published>
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<id>urn:sha1:7026dec790ab0c239c58ebf72b17633e9e8765c3</id>
<content type='text'>
This updates SPIRV submodules.
Unfortunately we cannot use the latest because one of PRs in SPIRV-Tools
causes VVL errors on our slang-tests. The issue is tracked in
- https://github.com/KhronosGroup/SPIRV-Tools/issues/6316
- https://github.com/shader-slang/slang/issues/8414

This PR also updates/simplifies the document of updating SPIRV process.</content>
</entry>
<entry>
<title>Update spirv-tools and spirv-headers (#7500)</title>
<updated>2025-06-21T02:07:33+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-21T02:07:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=5510278792ccd1bc7b5bd2053e06c7d2d6d97798'/>
<id>urn:sha1:5510278792ccd1bc7b5bd2053e06c7d2d6d97798</id>
<content type='text'>
Update spirv-tools to commit:
108b19e5c6979f496deffad4acbe354237afa7d3

Update spirv-headers to commit:
2a611a970fdbc41ac2e3e328802aed9985352dca

Update spirv-tools-generated from the spirv-tools build.</content>
</entry>
<entry>
<title>Update spirv-tools to point at 7dda3c01f (#7352)</title>
<updated>2025-06-05T20:03:34+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-05T20:03:34+00:00</published>
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<id>urn:sha1:9b6e9de8f188222788fed0b1a36522ed33ab7f14</id>
<content type='text'>
Update spirv-tools to take the DebugBuildIdentifier changes. These are
needed for upcoming separate debug spirv output.
Additionally update spirv-headers to fd966619.</content>
</entry>
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