<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/external/spirv-headers, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/'/>
<updated>2025-10-16T22:16:18+00:00</updated>
<entry>
<title>Update SPIRV-Tools and SPIRV-Headers to latest versions (#8722)</title>
<updated>2025-10-16T22:16:18+00:00</updated>
<author>
<name>aidanfnv</name>
<email>aidanf@nvidia.com</email>
</author>
<published>2025-10-16T22:16:18+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=a890ddece9ab69b549068605595d006481a59d0f'/>
<id>urn:sha1:a890ddece9ab69b549068605595d006481a59d0f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Prepare VulkanSDK release Oct 2025 (#8525)</title>
<updated>2025-09-25T04:49:26+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-09-25T04:49:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=db44c1b732891102199f0ec9d219a33d2ab2d6a1'/>
<id>urn:sha1:db44c1b732891102199f0ec9d219a33d2ab2d6a1</id>
<content type='text'>
Related to
- https://github.com/shader-slang/slang/issues/8519</content>
</entry>
<entry>
<title>Update SPIRV-{Tools,Headers} (#8415)</title>
<updated>2025-09-10T02:34:44+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-09-10T02:34:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=7026dec790ab0c239c58ebf72b17633e9e8765c3'/>
<id>urn:sha1:7026dec790ab0c239c58ebf72b17633e9e8765c3</id>
<content type='text'>
This updates SPIRV submodules.
Unfortunately we cannot use the latest because one of PRs in SPIRV-Tools
causes VVL errors on our slang-tests. The issue is tracked in
- https://github.com/KhronosGroup/SPIRV-Tools/issues/6316
- https://github.com/shader-slang/slang/issues/8414

This PR also updates/simplifies the document of updating SPIRV process.</content>
</entry>
<entry>
<title>Update spirv-tools and spirv-headers (#7500)</title>
<updated>2025-06-21T02:07:33+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-21T02:07:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=5510278792ccd1bc7b5bd2053e06c7d2d6d97798'/>
<id>urn:sha1:5510278792ccd1bc7b5bd2053e06c7d2d6d97798</id>
<content type='text'>
Update spirv-tools to commit:
108b19e5c6979f496deffad4acbe354237afa7d3

Update spirv-headers to commit:
2a611a970fdbc41ac2e3e328802aed9985352dca

Update spirv-tools-generated from the spirv-tools build.</content>
</entry>
<entry>
<title>Update spirv-tools to point at 7dda3c01f (#7352)</title>
<updated>2025-06-05T20:03:34+00:00</updated>
<author>
<name>jarcherNV</name>
<email>jarcher@nvidia.com</email>
</author>
<published>2025-06-05T20:03:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=9b6e9de8f188222788fed0b1a36522ed33ab7f14'/>
<id>urn:sha1:9b6e9de8f188222788fed0b1a36522ed33ab7f14</id>
<content type='text'>
Update spirv-tools to take the DebugBuildIdentifier changes. These are
needed for upcoming separate debug spirv output.
Additionally update spirv-headers to fd966619.</content>
</entry>
<entry>
<title>Update spirv-tools to for SDK v2025.2 (#6893)</title>
<updated>2025-04-25T17:39:45+00:00</updated>
<author>
<name>Gangzheng Tong</name>
<email>tonggangzheng@gmail.com</email>
</author>
<published>2025-04-25T17:39:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=d84aeeffdba388aec7a781c35973bf404d37fe80'/>
<id>urn:sha1:d84aeeffdba388aec7a781c35973bf404d37fe80</id>
<content type='text'>
* Update spirv-tools to for SDK v2025.2

Fixes: #6850

* bump spirv version to 1.4 for op linkage

* skip-spirv-validation for coop mat

* add skip-spirv-validation option to slang session desc

* use SPV_ENV_UNIVERSAL_1_6 for spirv-tool env target

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;

---------

Co-authored-by: slangbot &lt;ellieh+slangbot@nvidia.com&gt;
Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>bump glslang spirv-header spirv-tools (#6478)</title>
<updated>2025-02-27T13:26:34+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2025-02-27T13:26:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=3c096a7d3e796850ab6a54e50bb33595483ec7bd'/>
<id>urn:sha1:3c096a7d3e796850ab6a54e50bb33595483ec7bd</id>
<content type='text'>
Bump to latest public versions</content>
</entry>
<entry>
<title>Update SPIRV submodules and fix tests (#6222)</title>
<updated>2025-01-30T01:42:28+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-01-30T01:42:28+00:00</published>
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<id>urn:sha1:cbcb97a64c0b7b908fc7be565b0d6141d2f1a1f7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Bump spirv-header/tools/glslang (#5834)</title>
<updated>2024-12-12T06:52:14+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-12-12T06:52:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=626e81478f2bcf759567975a3c94478374d1811d'/>
<id>urn:sha1:626e81478f2bcf759567975a3c94478374d1811d</id>
<content type='text'>
* Back out "Update SPIRV submodules (#5815)"

This backs out commit e50aac13e2c161d672b137a62f6d66820d0f9ff1.

* Use upstream spirv-tools

* Fix bump-glslang.sh for newer versions of spirv-tools

* Use upstream glslang

* Add --do-fetch option to bump glslang

* Bump glslang and friends

Supersedes https://github.com/shader-slang/slang/pull/5815

* Regenerate glslang and spirv-tools outputs

* Fixes to slang-glslang

* Correct spirv intrinsic for OpImageSampleFootprintNV

Note that this currently fails validation with the following error:

```
error: line 145: Result &lt;id&gt; from OpSampledImage instruction must not appear as operand for OpImageSampleFootprintNV, since it is not specified as taking an OpTypeSampledImage. Found result &lt;id&gt; '55[%sampledImage]' as an operand of &lt;id&gt; '56[%resultVal]'.
  %sampledImage = OpSampledImage %54 %51 %40
```

This seems to be in error as the spec for
*SPV_NV_shader_image_footprint* states that "Sampled Image must be an
object whose type is OpTypeSampledImage"

https://refined-github-html-preview.kidonng.workers.dev/KhronosGroup/SPIRV-Registry/raw/refs/heads/main/extensions/NV/SPV_NV_shader_image_footprint.html

glslang also seems to fail with the same validation error

* Fix spv storage class test</content>
</entry>
<entry>
<title>Update SPIRV submodules (#5815)</title>
<updated>2024-12-11T21:28:40+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2024-12-11T21:28:40+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=e50aac13e2c161d672b137a62f6d66820d0f9ff1'/>
<id>urn:sha1:e50aac13e2c161d672b137a62f6d66820d0f9ff1</id>
<content type='text'>
* Update SPIRV submodules

With the latest SPIR-V submodules, one of tests started failing:
tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang

[ForceInline] is added to GLSL texture functions in order to inline %true and %false.
Without it, the value was indirectly passed down via a function parameter, which broke the existing test.

Also the test is modified to use -DAG, because the order unpredictably changed for Grad variants due to additional [ForceInline] marks for Gradient functions.

A new validation check in SPIRV-Tools was causing a validation error:
```
error: line 324: [VUID-StandaloneSpirv-OpTypeImage-06924] Cannot store to OpTypeImage, OpTypeSampler, OpTypeSampledImage, or OpTypeAccelerationStructureKHR objects
  OpStore %17 %242
```

It appears that this is a bug on SPIRV-Tools.
A proper fix is proposed to Khronos/SPIRV-Tools:
https://github.com/KhronosGroup/SPIRV-Tools/pull/5914

But this commit uses `shader-slang/SPIRV-Tools/fix_for_OpImageSampleFootprintNV` with a custom fix as a temporary solution:
https://github.com/shader-slang/SPIRV-Tools/tree/fix_for_OpImageSampleFootprintNV</content>
</entry>
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