<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/external/metal-cpp, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
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<updated>2024-05-27T13:03:13+00:00</updated>
<entry>
<title>[gfx] metal backend skeleton (#4223)</title>
<updated>2024-05-27T13:03:13+00:00</updated>
<author>
<name>Simon Kallweit</name>
<email>simon.kallweit@gmail.com</email>
</author>
<published>2024-05-27T13:03:13+00:00</published>
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<id>urn:sha1:d9443d670ef8413971fe7c3f02368b60a7fc5904</id>
<content type='text'>
* add metal-cpp submodule

* add metal-cpp cmake target

* gfx metal backend skeleton

* add premake support

* add foundation framework

* add metal-cpp include to premake

* update vs project file

---------

Co-authored-by: Simon Kallweit &lt;skallweit@nvidia.com&gt;
Co-authored-by: Jay Kwak &lt;82421531+jkwak-work@users.noreply.github.com&gt;</content>
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