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<title>slang.git/examples/ray-tracing/shaders.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2025-05-14T02:23:27+00:00</updated>
<entry>
<title>Add Payload Access Qualifiers to the raytracing examples (#7092)</title>
<updated>2025-05-14T02:23:27+00:00</updated>
<author>
<name>Gangzheng Tong</name>
<email>tonggangzheng@gmail.com</email>
</author>
<published>2025-05-14T02:23:27+00:00</published>
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<entry>
<title>[gfx] Add inline ray tracing support. (#1899)</title>
<updated>2021-06-30T21:59:18+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-06-30T21:59:18+00:00</published>
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