<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/examples/example-base/example-base.h, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2025-07-22T02:15:07+00:00</updated>
<entry>
<title>Add command-line arguments to examples (#7835)</title>
<updated>2025-07-22T02:15:07+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2025-07-22T02:15:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=13dd01489efd89268d15751c5299e5783015bbcd'/>
<id>urn:sha1:13dd01489efd89268d15751c5299e5783015bbcd</id>
<content type='text'>
* Add command-line arguments to triangle example

- Add -h/--help flag to show usage information
- Add -api flag to select rendering API (d3d11 &lt; /dev/null | d3d12|vulkan|metal|cpu|cuda|webgpu)
- Platform-specific API availability (D3D on Windows, Metal on macOS)
- Output works for both console and WIN32 applications</content>
</entry>
<entry>
<title>Convert gfx unit tests and examples to use slang-rhi (#7577)</title>
<updated>2025-07-09T06:44:56+00:00</updated>
<author>
<name>Gangzheng Tong</name>
<email>tonggangzheng@gmail.com</email>
</author>
<published>2025-07-09T06:44:56+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=43d0c2100ef1a5df4b54525e50eb29fe7c39ec16'/>
<id>urn:sha1:43d0c2100ef1a5df4b54525e50eb29fe7c39ec16</id>
<content type='text'>
* Port first gfx unit test to slang-rhi

* port triangle example to use slang-rhi

* port platform-test to slang-rhi

* Update platform-test to throttle mouse move events

* port gpu-printing example to use slang-rhi

* port model-viewer example to use slang-rhi

* port ray-tracing example to use slang-rhi

* port ray-tracing pipeline example to use slang-rhi

* port reflection parameter blocks example to use slang-rhi

* port shader-object example to use slang-rhi

* port shader-toy example to use slang-rhi

* Port most of tests to slang-rhi

* port link-time-constant-array-size to use slang-rhi

* Fix tests and find matching tests in slang-rhi

* port autodiff-texture

* remove gfx target; port nv-aftermath-example

* update include path for shader-cursor.h

* Disabled 2 more ported tests

* fix build error

* remove gfx test

* put slang-rhi (static-lib) before slang (shared)

* format code (#7621)

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;

* add debug callback

* format code (#7649)

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;

* Address review comments; revert back to use SLANG_CHECK_MSG

---------

Co-authored-by: slangbot &lt;ellieh+slangbot@nvidia.com&gt;
Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;</content>
</entry>
<entry>
<title>Add backtraces to examples (#5973)</title>
<updated>2025-01-08T06:30:18+00:00</updated>
<author>
<name>Anders Leino</name>
<email>aleino@nvidia.com</email>
</author>
<published>2025-01-08T06:30:18+00:00</published>
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<id>urn:sha1:5b9931456f595b0a2163fabb65dceac99e0e220f</id>
<content type='text'>
* examples: Log stack trace on exceptions

For now, this is only implemented on Windows.
This helps to address #5520.

* examples: Print log file if there is any

* format code

---------

Co-authored-by: slangbot &lt;186143334+slangbot@users.noreply.github.com&gt;
Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>Use perfect forwardnig to preserve the parameters for log (#5841)</title>
<updated>2024-12-12T00:45:10+00:00</updated>
<author>
<name>Jay Kwak</name>
<email>82421531+jkwak-work@users.noreply.github.com</email>
</author>
<published>2024-12-12T00:45:10+00:00</published>
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<id>urn:sha1:1f3be303e7f54f04b6eebfa5973838df89282a68</id>
<content type='text'>
Avoid mixing the variadic template argument and pass-through it with std::forward</content>
</entry>
<entry>
<title>Correct include dir for libslang (#5539)</title>
<updated>2024-11-14T04:34:18+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-11-14T04:34:18+00:00</published>
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<id>urn:sha1:7b570feed42976a6e787d79a70aaf8e667745e58</id>
<content type='text'>
This stops adding the repo root to the include path for anything linking
with slang. This enabled a bunch of convenient includes, but might lead
to confusing behavior for anyone including slang. Not to mention
differences including it from an install vs source.

Co-authored-by: Yong He &lt;yonghe@outlook.com&gt;</content>
</entry>
<entry>
<title>format</title>
<updated>2024-10-29T06:49:26+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-10-29T06:49:26+00:00</published>
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<id>urn:sha1:f65d756bff8d4c5cbc15bd0322a2ae8e6b896a21</id>
<content type='text'>
* format

* Minor test fixes

* enable checking cpp format in ci</content>
</entry>
<entry>
<title>Feature/capture unit test (#4898)</title>
<updated>2024-08-22T17:18:44+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-08-22T17:18:44+00:00</published>
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<id>urn:sha1:b5bb82411cc6101b66283f7d0abca7ceb58aa2f6</id>
<content type='text'>
* record/replay: Add tests

Modify the hello-world example to generate the hash code for the
entry point spirv code, so that we can compare it with replaying
the example.

Add the test script to run the example and compare the hash code
with replaying it.

* Check nullptr for out Diagnostics

We need to check whether the output Diagnostics is a nullptr,
because it's allowed.

* Fix the double free pointers

* Add triangle example as the new test for record-replay

Change the example base to add the offline rendering path
because we don't want to display anything when we're in the
test mode.

This change involves introducing a TestBase that will parse
the command line option. It will decide whether we are in
the test mode.

Disable all the swapchain and windows related creation, instead
we will only create one single framebuffer for the render target.

* Address comments

TODO:
In the follow up patches, I will add more tests and integrate the test flow into slang-unit-test.</content>
</entry>
<entry>
<title>Resource searching for examples (#4518)</title>
<updated>2024-07-01T17:08:04+00:00</updated>
<author>
<name>venkataram-nv</name>
<email>vedavamadath@nvidia.com</email>
</author>
<published>2024-07-01T17:08:04+00:00</published>
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<id>urn:sha1:0e71a6d40d2ccdc9e6bb861e7bbdb9479dbec636</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add texture tri-linear autodiff example. (#2715)</title>
<updated>2023-03-21T22:44:21+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-03-21T22:44:21+00:00</published>
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<id>urn:sha1:96caba75e8dfbb879eff12cbe1a4c148a259f684</id>
<content type='text'>
* Add quad texture example.

* delete output image

* remove irrelavent files

* update project files

* fix

* Update example.

* Fix.

* remove out-texture

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>gfx: D3D12 and VK Fence implementation. (#2048)</title>
<updated>2021-12-07T21:45:49+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2021-12-07T21:45:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=90d8af888b40c83b33f9f0c037bd2ab8c19a35f4'/>
<id>urn:sha1:90d8af888b40c83b33f9f0c037bd2ab8c19a35f4</id>
<content type='text'>
* gfx: D3D12 and VK Fence implementation.

* Fix.

* Update project files.

* Revert project file changes.

* Remove project files

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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