<feed xmlns='http://www.w3.org/2005/Atom'>
<title>slang.git/examples/autodiff-texture/convert.slang, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/'/>
<updated>2023-03-21T22:44:21+00:00</updated>
<entry>
<title>Add texture tri-linear autodiff example. (#2715)</title>
<updated>2023-03-21T22:44:21+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-03-21T22:44:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=96caba75e8dfbb879eff12cbe1a4c148a259f684'/>
<id>urn:sha1:96caba75e8dfbb879eff12cbe1a4c148a259f684</id>
<content type='text'>
* Add quad texture example.

* delete output image

* remove irrelavent files

* update project files

* fix

* Update example.

* Fix.

* remove out-texture

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
</feed>
