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<title>slang.git/docs/faq.md, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2024-11-29T07:02:19+00:00</updated>
<entry>
<title>docs: Reduce typo count (#5671)</title>
<updated>2024-11-29T07:02:19+00:00</updated>
<author>
<name>Bruce Mitchener</name>
<email>bruce.mitchener@gmail.com</email>
</author>
<published>2024-11-29T07:02:19+00:00</published>
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Co-authored-by: Ellie Hermaszewska &lt;ellieh@nvidia.com&gt;</content>
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<entry>
<title>Improve documentation and example formatting consistency (#4299)</title>
<updated>2024-06-07T15:47:17+00:00</updated>
<author>
<name>Matthew Moulton</name>
<email>30711895+mmoult@users.noreply.github.com</email>
</author>
<published>2024-06-07T15:47:17+00:00</published>
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* Improve doc and example consistency

Improve consistency of formatting in example shaders and remove
trailing spaces in documentation files. Fix minor typos.</content>
</entry>
<entry>
<title>Update documentation.</title>
<updated>2017-07-26T21:56:45+00:00</updated>
<author>
<name>Tim Foley</name>
<email>tfoley@nvidia.com</email>
</author>
<published>2017-07-26T21:21:29+00:00</published>
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- Update readme to fill out some of the `TODO` sections

- Add an API user's guide that gives the basics of linking against Slang and using it to compile and reflect shaders

- Add a bit of usage info for the command-line `slangc` program

- Add an overview of the Slang language as it stands today

- Add an initial FAQ, mostly to help answer the "why should I use this?" question
</content>
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