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<title>slang.git/docs/design/ir-deduplication.md, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
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<updated>2023-02-16T21:55:32+00:00</updated>
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<title>Overhaul global inst deduplication and cpp/cuda backend. (#2654)</title>
<updated>2023-02-16T21:55:32+00:00</updated>
<author>
<name>Yong He</name>
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<published>2023-02-16T21:55:32+00:00</published>
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* Overhaul global inst deduplication and cpp/cuda backend.

* Update IR documentation.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
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<entry>
<title>Design doc on IR deduplication and best practices when working with IR</title>
<updated>2023-02-16T20:44:32+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
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<published>2023-02-16T20:44:32+00:00</published>
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