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<title>slang.git/deps, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/'/>
<updated>2024-07-10T14:37:21+00:00</updated>
<entry>
<title>WIP Drop Premake (#3703)</title>
<updated>2024-07-10T14:37:21+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-10T14:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=0e56999a573fada2cce6e94c21ef856cc88dc933'/>
<id>urn:sha1:0e56999a573fada2cce6e94c21ef856cc88dc933</id>
<content type='text'>
* Remove premake lua

* Remove premake generated vs project

* remove deps file

* Remove premake driving bat files

* Full test matrix under CMake

* Remove premake based ci workflows

* Wiggle CI

* remove cmake from ci name

* find frameworks correctly on osx

* remove cmake from ci name

* Cope with sccache not being available

* cmake based falcor tests

* ci wobble

* only install ninja if necessary

* more appropriate cache name

* Remove premake from build instructions

* Add some docs on ci setup

* remove premake from regression tests

* remove premake from perf test

* Set SLANGC_PATH

* ci wobble

* bump slang-binaries

* ci wobble

* Bump spirv tools

* dont use timestamp in cache

* remote debug code

* cache key wobble

* Install sccache after building llvm

* Do not build llvm tools

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* Tests spirv via glsl in ci

* Define SLANG_ENABLE_XLIB=1

* osx builds on aarch64

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* package documentation and metadata with cmake

* ci wobble

* Split hlsl double intrinsic tests

* ci wobble

* Correct type for double log10

Fixes https://github.com/shader-slang/slang/issues/4549

* remove working test from expected failures

* add broken test to expected failures

* smaller build for falcor tests

* ci wobble

* A few exclusions in ci

* wip, release script

* Enable examples in ci

* neaten release script

* Correct building docs

* Only use xlib vulkan when slang_enable_xlib is true

* bump slang-llvm version

* Remove toolchain file use

* Bump slang-llvm preset version

* slash direction

* Improve build directions

* Add msvc cross build documentation

* Disable old release files

* Smaller set of releases for test

* Allow not building llvm

* simplify release matrix

* Cross releases

* formatting

* formatting

* ci wiggle

* ci wiggle

* cleaner

* neaten

* ci wobble

* formatting

* Install cross tools on linux

* do not clean build dir

* neaten ci

* neaten ci

* neaten ci

* remove unused release workflow files

* Build llvm on some platforms

* neaten ci

* notarize on osx

* s/x64/x86_64

* ci wobble

* Embed stdlib for release build

* wobble ci

* wobble ci

* s/x64/x86_64

* ci wobble

* ci wobble

* ci wobble

* vk-gl-cts on cmake

* neaten ci

* neaten ci

* bump cache action version

* Cope with windows being weird about case

* old glibc version

* old glibc version

* Correct action file

* Keep cache hot on main branch

* separate small script for old glibc releases

* ci wobble

* ci wobble

* Run cmake outside of docker

* only sign on releases

* Revert "Run cmake outside of docker"

This reverts commit a58aaba939a4aa35fe70962fd60d9512b143592f.

* python3 on build image

* less parallel

* ci wobble

* ci wobble

* ci wobble

* newer git

* ci wobble

* ci wobble

* Use newer docker image

* Use newer docker image

* sccache wobble

* permissions issue

* neaten

* build llvm in ci

* build llvm in ci

* Remove linux clang build in ci

* Only install crossbuild tools on non-aarch64 systems

* neaten ci.yml

* Correct github matrix

* Simplify github matrix

* ci wobble

* Disable broken test

See https://github.com/shader-slang/slang/issues/4589

* ci wobble

* Neater slang-llvm archive filename

* Neater path for uploading artifacts

* Neater ci names

* Use Windows SDK 10.0.19041.0 in cmake builds</content>
</entry>
<entry>
<title>Switch from ubuntu-18 to centos-7 for older glibc build (#4496)</title>
<updated>2024-06-27T21:46:54+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-06-27T21:46:54+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=8172751f2a27d00ed39b32ba2f2b3fb13f8223ef'/>
<id>urn:sha1:8172751f2a27d00ed39b32ba2f2b3fb13f8223ef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update the dependency file (#3994)</title>
<updated>2024-04-22T04:27:19+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-04-22T04:27:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=c5b855d77f6cdcc1ecb5c24de98f28347700e3c8'/>
<id>urn:sha1:c5b855d77f6cdcc1ecb5c24de98f28347700e3c8</id>
<content type='text'>
Update the dependency file to use the latest release version for
slang-llvm and slang-glslang where we added a new Linux release to
support the older version of Glibc-2.27.

Fix a type in github.sh for the glibc compatible option input for
premake5.lua.</content>
</entry>
<entry>
<title>Create a new release build for linux_x64. (#3989)</title>
<updated>2024-04-20T04:27:10+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-04-20T04:27:10+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=8362c2d46e2da0c20fbd3daf511ccdf425f9a1f0'/>
<id>urn:sha1:8362c2d46e2da0c20fbd3daf511ccdf425f9a1f0</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update release version slang-glslang to v13.0.0.x-i (#3920)</title>
<updated>2024-04-09T21:33:12+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-04-09T21:33:12+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=425b2f768fac4f875d5645dafcd4b52f54cc8187'/>
<id>urn:sha1:425b2f768fac4f875d5645dafcd4b52f54cc8187</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update slang-glslang library (#3449)</title>
<updated>2024-01-17T16:45:15+00:00</updated>
<author>
<name>kaizhangNV</name>
<email>149626564+kaizhangNV@users.noreply.github.com</email>
</author>
<published>2024-01-17T16:45:15+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=159e3188682c9951af4d7a21b8b538fd51264ff3'/>
<id>urn:sha1:159e3188682c9951af4d7a21b8b538fd51264ff3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make the exponent return value from frexp int (#3284)</title>
<updated>2023-10-26T22:03:34+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-10-26T22:03:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=41e17d370d67a584fbac9bbbe435c057c18715f4'/>
<id>urn:sha1:41e17d370d67a584fbac9bbbe435c057c18715f4</id>
<content type='text'>
* Make the exponent return value from frexp int

Fixes https://github.com/shader-slang/slang/issues/3282

* Update slang-llvm.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Update slang-glslang binaries to v13.0.0.x-g (#3268)</title>
<updated>2023-10-09T23:53:51+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-10-09T23:53:51+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=fb91955b8ef0986d6e1e39dced7e81f98e740f5b'/>
<id>urn:sha1:fb91955b8ef0986d6e1e39dced7e81f98e740f5b</id>
<content type='text'>
* Update slang-glslang binaries to v13.0.0.x-g

* Update tests.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Update prebuilt glslang binaries. (#3267)</title>
<updated>2023-10-09T22:07:26+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-10-09T22:07:26+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=a83a8b697be057ac56e79aa6b314b032ff2da8b0'/>
<id>urn:sha1:a83a8b697be057ac56e79aa6b314b032ff2da8b0</id>
<content type='text'>
* Update prebuilt glslang binaries.

* Update spirv-disassembling logic in slang-glslang.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Update prebuilt glslang binaries (#3189)</title>
<updated>2023-09-07T01:34:45+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-09-07T01:34:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=135a5db8d3a7cafa3a43076f8b6f9b8615bd9491'/>
<id>urn:sha1:135a5db8d3a7cafa3a43076f8b6f9b8615bd9491</id>
<content type='text'>
* Update prebuilt glslang binaries

* Add test for GL_EXT_texture_shadow_lod functions.

* fix

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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