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<title>slang.git/build/visual-studio/cpu-com-example/cpu-com-example.vcxproj.filters, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2024-07-10T14:37:21+00:00</updated>
<entry>
<title>WIP Drop Premake (#3703)</title>
<updated>2024-07-10T14:37:21+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-10T14:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=0e56999a573fada2cce6e94c21ef856cc88dc933'/>
<id>urn:sha1:0e56999a573fada2cce6e94c21ef856cc88dc933</id>
<content type='text'>
* Remove premake lua

* Remove premake generated vs project

* remove deps file

* Remove premake driving bat files

* Full test matrix under CMake

* Remove premake based ci workflows

* Wiggle CI

* remove cmake from ci name

* find frameworks correctly on osx

* remove cmake from ci name

* Cope with sccache not being available

* cmake based falcor tests

* ci wobble

* only install ninja if necessary

* more appropriate cache name

* Remove premake from build instructions

* Add some docs on ci setup

* remove premake from regression tests

* remove premake from perf test

* Set SLANGC_PATH

* ci wobble

* bump slang-binaries

* ci wobble

* Bump spirv tools

* dont use timestamp in cache

* remote debug code

* cache key wobble

* Install sccache after building llvm

* Do not build llvm tools

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* Tests spirv via glsl in ci

* Define SLANG_ENABLE_XLIB=1

* osx builds on aarch64

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* package documentation and metadata with cmake

* ci wobble

* Split hlsl double intrinsic tests

* ci wobble

* Correct type for double log10

Fixes https://github.com/shader-slang/slang/issues/4549

* remove working test from expected failures

* add broken test to expected failures

* smaller build for falcor tests

* ci wobble

* A few exclusions in ci

* wip, release script

* Enable examples in ci

* neaten release script

* Correct building docs

* Only use xlib vulkan when slang_enable_xlib is true

* bump slang-llvm version

* Remove toolchain file use

* Bump slang-llvm preset version

* slash direction

* Improve build directions

* Add msvc cross build documentation

* Disable old release files

* Smaller set of releases for test

* Allow not building llvm

* simplify release matrix

* Cross releases

* formatting

* formatting

* ci wiggle

* ci wiggle

* cleaner

* neaten

* ci wobble

* formatting

* Install cross tools on linux

* do not clean build dir

* neaten ci

* neaten ci

* neaten ci

* remove unused release workflow files

* Build llvm on some platforms

* neaten ci

* notarize on osx

* s/x64/x86_64

* ci wobble

* Embed stdlib for release build

* wobble ci

* wobble ci

* s/x64/x86_64

* ci wobble

* ci wobble

* ci wobble

* vk-gl-cts on cmake

* neaten ci

* neaten ci

* bump cache action version

* Cope with windows being weird about case

* old glibc version

* old glibc version

* Correct action file

* Keep cache hot on main branch

* separate small script for old glibc releases

* ci wobble

* ci wobble

* Run cmake outside of docker

* only sign on releases

* Revert "Run cmake outside of docker"

This reverts commit a58aaba939a4aa35fe70962fd60d9512b143592f.

* python3 on build image

* less parallel

* ci wobble

* ci wobble

* ci wobble

* newer git

* ci wobble

* ci wobble

* Use newer docker image

* Use newer docker image

* sccache wobble

* permissions issue

* neaten

* build llvm in ci

* build llvm in ci

* Remove linux clang build in ci

* Only install crossbuild tools on non-aarch64 systems

* neaten ci.yml

* Correct github matrix

* Simplify github matrix

* ci wobble

* Disable broken test

See https://github.com/shader-slang/slang/issues/4589

* ci wobble

* Neater slang-llvm archive filename

* Neater path for uploading artifacts

* Neater ci names

* Use Windows SDK 10.0.19041.0 in cmake builds</content>
</entry>
<entry>
<title>Use SPIR-V opcode names rather than numbers (#2571)</title>
<updated>2023-02-03T04:18:49+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-02-03T04:18:49+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=a00dc69ca8dfbc346940c7d03d67c1cb229577fb'/>
<id>urn:sha1:a00dc69ca8dfbc346940c7d03d67c1cb229577fb</id>
<content type='text'>
* s/emititng blobal/emitting global

* Use SPIR-V opcode names rather than numbers

* regenerate Visual Studio project files

* Use names for extended SPIR-V GLSL instructions

* Add missing operand for SPIR-V extended instruction

* Add warning aginst modifying generated hashing files

* Squash warnings on MSVC</content>
</entry>
<entry>
<title>COM interfaces with host callable (#2258)</title>
<updated>2022-06-02T18:13:35+00:00</updated>
<author>
<name>jsmall-nvidia</name>
<email>jsmall@nvidia.com</email>
</author>
<published>2022-06-02T18:13:35+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=b39c99661b3ad482bbd419c24991ed325b5738a9'/>
<id>urn:sha1:b39c99661b3ad482bbd419c24991ed325b5738a9</id>
<content type='text'>
* #include an absolute path didn't work - because paths were taken to always be relative.

* Use TerminatedUnownedStringSlice for literals in output C++.

* Remove Escape/Unescape functions used in slang-token-reader.cpp
Add target type of 'host-cpp' etc to map to the target types.

* Fix some corner cases around string encoding.

* Added unit test for string escaping.
Fixed some assorted escaping bugs.

* Updated test output.

* Added decode test.

* Stop using hex output, to get around 'greedy' aspect. Use octal instead.

* Added HostHostCallable
Small changes to use ArtifactDesc/Info instead of large switches.

* Fix C++ emit to handle arbitrary function export.

* Add options handling for callable without an output being specified.

* Can compile with COM interface. Added example using com interface.

* Use the IR Ptr type instead of hack in C++ emit for interfaces.

* Fix issue with outputting the COM call when ptr is used.

* Fix crash issue on compilation failure.</content>
</entry>
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