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<title>slang.git/.github/workflows/windows-selfhosted.yml, branch master</title>
<subtitle>Making it easier to work with shaders</subtitle>
<id>https://git.yummers.dev/slang.git/atom?h=master</id>
<link rel='self' href='https://git.yummers.dev/slang.git/atom?h=master'/>
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<updated>2024-07-10T14:37:21+00:00</updated>
<entry>
<title>WIP Drop Premake (#3703)</title>
<updated>2024-07-10T14:37:21+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2024-07-10T14:37:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=0e56999a573fada2cce6e94c21ef856cc88dc933'/>
<id>urn:sha1:0e56999a573fada2cce6e94c21ef856cc88dc933</id>
<content type='text'>
* Remove premake lua

* Remove premake generated vs project

* remove deps file

* Remove premake driving bat files

* Full test matrix under CMake

* Remove premake based ci workflows

* Wiggle CI

* remove cmake from ci name

* find frameworks correctly on osx

* remove cmake from ci name

* Cope with sccache not being available

* cmake based falcor tests

* ci wobble

* only install ninja if necessary

* more appropriate cache name

* Remove premake from build instructions

* Add some docs on ci setup

* remove premake from regression tests

* remove premake from perf test

* Set SLANGC_PATH

* ci wobble

* bump slang-binaries

* ci wobble

* Bump spirv tools

* dont use timestamp in cache

* remote debug code

* cache key wobble

* Install sccache after building llvm

* Do not build llvm tools

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* Tests spirv via glsl in ci

* Define SLANG_ENABLE_XLIB=1

* osx builds on aarch64

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* ci wobble

* package documentation and metadata with cmake

* ci wobble

* Split hlsl double intrinsic tests

* ci wobble

* Correct type for double log10

Fixes https://github.com/shader-slang/slang/issues/4549

* remove working test from expected failures

* add broken test to expected failures

* smaller build for falcor tests

* ci wobble

* A few exclusions in ci

* wip, release script

* Enable examples in ci

* neaten release script

* Correct building docs

* Only use xlib vulkan when slang_enable_xlib is true

* bump slang-llvm version

* Remove toolchain file use

* Bump slang-llvm preset version

* slash direction

* Improve build directions

* Add msvc cross build documentation

* Disable old release files

* Smaller set of releases for test

* Allow not building llvm

* simplify release matrix

* Cross releases

* formatting

* formatting

* ci wiggle

* ci wiggle

* cleaner

* neaten

* ci wobble

* formatting

* Install cross tools on linux

* do not clean build dir

* neaten ci

* neaten ci

* neaten ci

* remove unused release workflow files

* Build llvm on some platforms

* neaten ci

* notarize on osx

* s/x64/x86_64

* ci wobble

* Embed stdlib for release build

* wobble ci

* wobble ci

* s/x64/x86_64

* ci wobble

* ci wobble

* ci wobble

* vk-gl-cts on cmake

* neaten ci

* neaten ci

* bump cache action version

* Cope with windows being weird about case

* old glibc version

* old glibc version

* Correct action file

* Keep cache hot on main branch

* separate small script for old glibc releases

* ci wobble

* ci wobble

* Run cmake outside of docker

* only sign on releases

* Revert "Run cmake outside of docker"

This reverts commit a58aaba939a4aa35fe70962fd60d9512b143592f.

* python3 on build image

* less parallel

* ci wobble

* ci wobble

* ci wobble

* newer git

* ci wobble

* ci wobble

* Use newer docker image

* Use newer docker image

* sccache wobble

* permissions issue

* neaten

* build llvm in ci

* build llvm in ci

* Remove linux clang build in ci

* Only install crossbuild tools on non-aarch64 systems

* neaten ci.yml

* Correct github matrix

* Simplify github matrix

* ci wobble

* Disable broken test

See https://github.com/shader-slang/slang/issues/4589

* ci wobble

* Neater slang-llvm archive filename

* Neater path for uploading artifacts

* Neater ci names

* Use Windows SDK 10.0.19041.0 in cmake builds</content>
</entry>
<entry>
<title>Switch to direct-to-spirv backend as default. (#4002)</title>
<updated>2024-04-23T19:14:21+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-04-23T19:14:21+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=f1de1817ca10e34ec6a844100f10f0de3340c9f2'/>
<id>urn:sha1:f1de1817ca10e34ec6a844100f10f0de3340c9f2</id>
<content type='text'>
* Switch to direct-to-spirv backend as default.

* Fix slang-test.

* Fix.

* Fix.</content>
</entry>
<entry>
<title>Fix spirv legalization generating duplicate array types. (#3517)</title>
<updated>2024-01-25T22:54:46+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2024-01-25T22:54:46+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=64804ce0bec66a428f8784b5deb139535909c242'/>
<id>urn:sha1:64804ce0bec66a428f8784b5deb139535909c242</id>
<content type='text'>
* Fix spirv legalization generating duplicate array types.

* Fix intrinsics.

* Update CI build config.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Run curated spirv-opt passes through slang-glslang. (#3266)</title>
<updated>2023-10-09T21:03:43+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-10-09T21:03:43+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=67e186f0169591c48d24bd8ff7e4e4e715e8fa45'/>
<id>urn:sha1:67e186f0169591c48d24bd8ff7e4e4e715e8fa45</id>
<content type='text'>
* Run curated spirv-opt passes through slang-glslang.

* Cleanup.

* Replace spirv-dis downstream compiler with glslang.

* delete slang-spirv-opt.cpp.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Add all RayQuery SPIRV Intrinsics. (#3204)</title>
<updated>2023-09-13T16:48:32+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-09-13T16:48:32+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=d2466a602774fcaec063e2f8cdbf86fd5e160a21'/>
<id>urn:sha1:d2466a602774fcaec063e2f8cdbf86fd5e160a21</id>
<content type='text'>
* Add all RayQuery SPIRV Intrinsics.

* Fix

* Fix.

* fix.

* Fix.

* Fix.

* Fix.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Fix GLSL code gen around RayQuery and HitObject types. (#3173)</title>
<updated>2023-09-01T08:25:31+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-09-01T08:25:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=9c11a87f8f811a9a110d73a24ab93443ea347506'/>
<id>urn:sha1:9c11a87f8f811a9a110d73a24ab93443ea347506</id>
<content type='text'>
* Update slang-llvm.

* Fix.

* fix.

* Fix unit tests for multi-thread execution.

* Fix tests.

* fixes.

* update tests.

* Add gfx-smoke to linux expected failure list.

* Try fix test.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Compile append and consume structured buffers to glsl. (#3142)</title>
<updated>2023-08-22T00:07:34+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-08-22T00:07:34+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=bd6dbaf7c3ea720b4ed39904fe08878f9dcbd947'/>
<id>urn:sha1:bd6dbaf7c3ea720b4ed39904fe08878f9dcbd947</id>
<content type='text'>
* Compile append and consume structured buffers to glsl.

* Fix.

* Update CI config.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
<entry>
<title>Run vk tests on spirv backend with expected failure list. (#3128)</title>
<updated>2023-08-17T02:01:39+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-08-17T02:01:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=3e41d698714a3ab6235e9275d5e0687a1c5db9c9'/>
<id>urn:sha1:3e41d698714a3ab6235e9275d5e0687a1c5db9c9</id>
<content type='text'>
</content>
</entry>
<entry>
<title>SPIR-V WIP (#3064)</title>
<updated>2023-08-15T12:28:42+00:00</updated>
<author>
<name>Ellie Hermaszewska</name>
<email>ellieh@nvidia.com</email>
</author>
<published>2023-08-15T12:28:42+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=00bd481e001e8c0b8008eaff5a38fa37963e6f99'/>
<id>urn:sha1:00bd481e001e8c0b8008eaff5a38fa37963e6f99</id>
<content type='text'>
* Add type layout for structured buffer

* Default to generating spirv directly

* vk test for compute simple

* Add spirv-dis as a downstream compiler

* Emit Array types in SPIR-V

* makevector for spirv

* Dump whole spirv module on validation failure

* register array types

todo, use emitTypeInst

* Neater formatting for unhandled inst printing

* break out emitCompositeConstruct

* Correct array type generation

* neaten

* Allow getElement for vector

* Remove unused

* Allow predicating target intrinsics on types

* Consider functions with intrinsics to have definitions

We need to specialize these if they are predicated on types

* Correct array type generation

* makeArray for spir-v

* replace getElement with getElementPtr for spirv

* Correct translation of field access for spirv

* Push layouts to types for spirv

* Spirv intrinsics * operator now makes a pointer

* Add structured buffer of struct test

* Preserve type layout in spirv structured buffer legalization

* neaten

* makeVectorFromScalar for SPIRV

* placeholder for layouts on param groups

* More type safe spirv op construction

* Know that constants and types only go in one section

* Remove emitTypeInst

* Add todo for spirv sampling

* Add links to spirv documentation on emit functions

* OpTypeImage support for SPIR-V

* Add simpler texture test for spirv

* s/spirv_direct/spirv/g

* Allow several string literals in target_intrinsic

* Handle global params without a var layour for SPIR-V

For example groupshared vars

* uint spirv asm type

* Add todo for isDefinition

It is currently too broad

* Some atomic op spirv intrinsics

* Strip ConstantBuffer wrappers for spirv

* Add todo for matrix annotations

* Do not associate decorations insts with spirv counterparts

* Correct entry point parameter generation

* Spelling

* Assert that fieldAddress is returning a pointer

* Add error for existential type layout getting to spir-v emit

* Add IRTupleTypeLayout

Unused so far

* Allow getElementPtr to work with vectors

* Correct target name in test

* Hide default spirv direct behind a premake option --default-spirv-direct=true

* Do not insert space at start of intrinsic def

* Correct asm rendering in tests

* remove redundant option

* Emit directly from direct test

* Add source language options for spirv-dis

* Add comments to spirv dis

* Add dead debug print for before spirv module

* Correct asm rendering in tests

* s/spirv_direct/spirv/g

* Only specialize intrinsic functions with predicates

* regenerate vs projects

* squash warnings

* squash warnings

* remove duplication

* Silence warnings from msvc

* squash warnings

* Overload for zero sized array

* More msvc warnings

* warnings

* Add spirv-tools to path for tests

* Do not be specific about dxc version for diag test

* Normalize line endings from spirv-dis

* Correct filecheck matches

* Temporarily disable two spirv tests

Failing on CI, undebuggable hang :/

* Do not emit storage class more than once for spirv snippet

* Do not pass spir-v to spirv-dis by stdin

* Do not get spirv-dis output via stream, use file

* normalize file endings in spirv-dis output</content>
</entry>
<entry>
<title>Support per field matrix layout (#3101)</title>
<updated>2023-08-14T23:23:19+00:00</updated>
<author>
<name>Yong He</name>
<email>yonghe@outlook.com</email>
</author>
<published>2023-08-14T23:23:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.yummers.dev/slang.git/commit/?id=661d6198bbb9857d3fdc6df477e0742ed0b0765c'/>
<id>urn:sha1:661d6198bbb9857d3fdc6df477e0742ed0b0765c</id>
<content type='text'>
* Support per field matrix layout

* Fix warnings.

* Fix.

* Fix tests.

* Fix spiv gen.

* Fix.

* More test fixes.

* Fix.

* Run only GPU tests on self-hosted servers.

* Remove -use-glsl-matrix-layout-modifier.

* Fix.

---------

Co-authored-by: Yong He &lt;yhe@nvidia.com&gt;</content>
</entry>
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