From 6574901e8104dfeff212098b6e583a2a2ff99c23 Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 19 Feb 2025 14:46:36 -0800 Subject: formatting --- Scripts/YOTSNDMFGenerator.cs | 33 +++++++++++---------------------- 1 file changed, 11 insertions(+), 22 deletions(-) (limited to 'Scripts/YOTSNDMFGenerator.cs') diff --git a/Scripts/YOTSNDMFGenerator.cs b/Scripts/YOTSNDMFGenerator.cs index c3d4054..525953c 100644 --- a/Scripts/YOTSNDMFGenerator.cs +++ b/Scripts/YOTSNDMFGenerator.cs @@ -16,8 +16,7 @@ using UnityEditor.Animations; namespace YOTS { - public class YOTSNDMFGenerator : Plugin - { + public class YOTSNDMFGenerator : Plugin { private readonly Localizer localizer = new Localizer("en-us", () => new List<(string, Func)> { ("en-us", key => key) @@ -25,8 +24,7 @@ namespace YOTS public override string DisplayName => "YOTS Animator Generator"; - protected override void Configure() - { + protected override void Configure() { // First pass: Retrieve and stash configuration InPhase(BuildPhase.Resolving) .Run("Cache YOTS Config", ctx => { @@ -82,8 +80,7 @@ namespace YOTS RuntimeAnimatorController originalAnimator = descriptor.baseAnimationLayers[4].animatorController; var menu = descriptor.expressionsMenu; var parameters = descriptor.expressionParameters; - if (parameters == null || menu == null) - { + if (parameters == null || menu == null) { ErrorReport.WithContextObject(descriptor, () => { ErrorReport.ReportException( new Exception("Missing required VRC assets"), @@ -115,8 +112,7 @@ namespace YOTS } // If no original animator, just assign the generated one. - if (originalAnimator == null) - { + if (originalAnimator == null) { descriptor.baseAnimationLayers[4].animatorController = generatedAnimator; return; } @@ -129,14 +125,11 @@ namespace YOTS } // Simply append generated params and layers to the original animator. - private static void MergeAnimatorControllers(Localizer localizer, AnimatorController original, AnimatorController generated) - { + private static void MergeAnimatorControllers(Localizer localizer, AnimatorController original, AnimatorController generated) { // Merge parameters from generated into original. - foreach (var genParam in generated.parameters) - { + foreach (var genParam in generated.parameters) { // This is an O(m*n) check but m and n should be small enough to not matter. - if (original.parameters.Any(p => p.name == genParam.name)) - { + if (original.parameters.Any(p => p.name == genParam.name)) { ErrorReport.WithContextObject(original, () => { ErrorReport.ReportException( new Exception($"Parameter '{genParam.name}' already exists"), @@ -149,12 +142,10 @@ namespace YOTS } // Append each YOTS layer after the original layers. - foreach (var genLayer in generated.layers) - { + foreach (var genLayer in generated.layers) { // This isn't strictly an error but if someone already has layers named // YOTS_* that's probably not on purpose. - if (original.layers.Any(l => l.name == genLayer.name)) - { + if (original.layers.Any(l => l.name == genLayer.name)) { ErrorReport.WithContextObject(original, () => { ErrorReport.ReportException( new Exception($"Layer '{genLayer.name}' already exists"), @@ -163,8 +154,7 @@ namespace YOTS }); return; } - var newLayer = new AnimatorControllerLayer - { + var newLayer = new AnimatorControllerLayer { name = genLayer.name, defaultWeight = genLayer.defaultWeight, stateMachine = genLayer.stateMachine @@ -173,8 +163,7 @@ namespace YOTS } } - private class YOTSBuildState - { + private class YOTSBuildState { public string jsonConfig; } } -- cgit v1.2.3