From f4d0ad8f349bcf99470b2cfa1e9531c4c0b61d29 Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 28 Aug 2024 16:06:27 -0700 Subject: Emissions are now UV channel aware --- tooner_lighting.cginc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'tooner_lighting.cginc') diff --git a/tooner_lighting.cginc b/tooner_lighting.cginc index dd4ac3c..0d12303 100644 --- a/tooner_lighting.cginc +++ b/tooner_lighting.cginc @@ -1860,14 +1860,14 @@ float4 effect(inout v2f i) #endif #if defined(_EMISSION0) { - float emission = _Emission0Tex.SampleBias(linear_repeat_s, i.uv0, _Global_Sample_Bias); + float emission = _Emission0Tex.SampleBias(linear_repeat_s, get_uv_by_channel(i, round(_Emission0_UV_Select)), _Global_Sample_Bias); result.rgb += albedo.rgb * emission * _Emission0Strength * _Global_Emission_Factor * _Emission0Multiplier; } #endif #if defined(_EMISSION1) { - float emission = _Emission1Tex.SampleBias(linear_repeat_s, i.uv0, _Global_Sample_Bias); + float emission = _Emission1Tex.SampleBias(linear_repeat_s, get_uv_by_channel(i, round(_Emission1_UV_Select)), _Global_Sample_Bias); result.rgb += albedo.rgb * emission * _Emission1Strength * _Global_Emission_Factor * _Emission1Multiplier; } -- cgit v1.2.3