From 101d318cb47dae36010fe856d901c86a467d0f4e Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 28 Aug 2024 15:24:18 -0700 Subject: Add second emission slot useful for animation --- tooner.shader | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'tooner.shader') diff --git a/tooner.shader b/tooner.shader index fefff33..82f62a3 100644 --- a/tooner.shader +++ b/tooner.shader @@ -148,8 +148,12 @@ Shader "yum_food/tooner" _Decal3_Angle("Emission strength", Range(0,1)) = 0 _Decal3_UV_Select("UV channel", Range(0,3)) = 0 - [NoScaleOffset] _EmissionTex("Emission map", 2D) = "black" {} - _EmissionStrength("Emission strength", Range(0, 2)) = 0 + [NoScaleOffset] _Emission0Tex("Emission map", 2D) = "black" {} + _Emission0Strength("Emission strength", Range(0, 2)) = 0 + _Emission0Multiplier("Emission multiplier", Range(0, 2)) = 1 + [NoScaleOffset] _Emission1Tex("Emission map", 2D) = "black" {} + _Emission1Strength("Emission strength", Range(0, 2)) = 0 + _Emission1Multiplier("Emission multiplier", Range(0, 2)) = 1 _Global_Emission_Factor("Global emission factor", Float) = 1 [NoScaleOffset] _Tex_NormalStr("Normal texture strength", Range(0, 10)) = 1 -- cgit v1.2.3