From 70a2bb45f805fd420aeccf4cde1400a33c4199a5 Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 17 Aug 2024 15:28:39 -0700 Subject: Put lighting factors after clamp --- pbr.cginc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'pbr.cginc') diff --git a/pbr.cginc b/pbr.cginc index ef8b1d4..5ba9cae 100644 --- a/pbr.cginc +++ b/pbr.cginc @@ -261,10 +261,6 @@ float4 getLitColor( } #endif - direct_light.color[2] *= _Lighting_Factor * _Direct_Lighting_Factor * enable_direct; - indirect_light.specular[2] *= _Lighting_Factor * _Indirect_Specular_Lighting_Factor; - indirect_light.diffuse[2] *= _Lighting_Factor * _Indirect_Diffuse_Lighting_Factor; - float2 brightnesses = float2( direct_light.color[2], indirect_light.diffuse[2]); @@ -277,6 +273,10 @@ float4 getLitColor( direct_light.color[2] = sum_brightness * brightness_proportions[0]; indirect_light.diffuse[2] = sum_brightness * brightness_proportions[1]; + direct_light.color[2] *= _Lighting_Factor * _Direct_Lighting_Factor * enable_direct; + indirect_light.specular[2] *= _Lighting_Factor * _Indirect_Specular_Lighting_Factor; + indirect_light.diffuse[2] *= _Lighting_Factor * _Indirect_Diffuse_Lighting_Factor; + // Specular has to be clamped separately to avoid artifacting. indirect_light.specular[2] = clamp(indirect_light.specular[2], _Min_Brightness, _Max_Brightness); -- cgit v1.2.3