From b904835dc91db76627ecb08636cd5c339a07a1df Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 18 Sep 2024 23:24:49 -0700 Subject: Add shader inlining tooling This should solve the issue of Unity failing to fully recompile my fucking shader. --- globals.cginc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'globals.cginc') diff --git a/globals.cginc b/globals.cginc index 4c71a85..64d3410 100644 --- a/globals.cginc +++ b/globals.cginc @@ -1,8 +1,8 @@ +#include "AutoLight.cginc" + #ifndef __GLOBALS_INC #define __GLOBALS_INC -#include "AutoLight.cginc" - SamplerState linear_repeat_s; SamplerState linear_clamp_s; -- cgit v1.2.3