From a95481afa226d76d671b13515ee2abc59359b87a Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 16 Jul 2024 12:50:12 -0700 Subject: Add lighting multiplier & reflection probe saturation control Also: * Shadow caster works with cutout now * Normalize interpolated mesh normal in fragment shader * Indirect specular affects clearcoat * Bugfix: rename v2f vertex to pos in tessellation shader * Hue shift affects outlines --- globals.cginc | 2 ++ 1 file changed, 2 insertions(+) (limited to 'globals.cginc') diff --git a/globals.cginc b/globals.cginc index 19e82d4..7191b0f 100644 --- a/globals.cginc +++ b/globals.cginc @@ -12,6 +12,8 @@ float _Roughness; float _Tex_NormalStr; float _NormalStr; +float _Lighting_Factor; +float _Reflection_Probe_Saturation; float _Min_Brightness; float _Max_Brightness; -- cgit v1.2.3