From 5528b313bb1b6b85aa7b779e7170e0ec1bbd2590 Mon Sep 17 00:00:00 2001 From: yum Date: Sun, 11 Aug 2024 12:37:54 -0700 Subject: Rim lighting now supports second UV channel Also add clamp/repeat sampler controls to rim lighting. --- globals.cginc | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'globals.cginc') diff --git a/globals.cginc b/globals.cginc index 497e52b..9a5a130 100644 --- a/globals.cginc +++ b/globals.cginc @@ -322,6 +322,8 @@ float _Rim_Lighting0_Mode; float3 _Rim_Lighting0_Color; texture2D _Rim_Lighting0_Mask; float _Rim_Lighting0_Mask_Invert; +float _Rim_Lighting0_Mask_UV_Select; +float _Rim_Lighting0_Mask_Sampler_Mode; float _Rim_Lighting0_Center; float _Rim_Lighting0_Power; float _Rim_Lighting0_Strength; @@ -347,6 +349,8 @@ float _Rim_Lighting1_Mode; float3 _Rim_Lighting1_Color; texture2D _Rim_Lighting1_Mask; float _Rim_Lighting1_Mask_Invert; +float _Rim_Lighting1_Mask_UV_Select; +float _Rim_Lighting1_Mask_Sampler_Mode; float _Rim_Lighting1_Center; float _Rim_Lighting1_Power; float _Rim_Lighting1_Strength; @@ -372,6 +376,8 @@ float _Rim_Lighting2_Mode; float3 _Rim_Lighting2_Color; texture2D _Rim_Lighting2_Mask; float _Rim_Lighting2_Mask_Invert; +float _Rim_Lighting2_Mask_UV_Select; +float _Rim_Lighting2_Mask_Sampler_Mode; float _Rim_Lighting2_Center; float _Rim_Lighting2_Power; float _Rim_Lighting2_Strength; @@ -397,6 +403,8 @@ float _Rim_Lighting3_Mode; float3 _Rim_Lighting3_Color; texture2D _Rim_Lighting3_Mask; float _Rim_Lighting3_Mask_Invert; +float _Rim_Lighting3_Mask_UV_Select; +float _Rim_Lighting3_Mask_Sampler_Mode; float _Rim_Lighting3_Center; float _Rim_Lighting3_Power; float _Rim_Lighting3_Strength; -- cgit v1.2.3