From b679eb398edb5f6ea0ba04860c02f7107a49dd58 Mon Sep 17 00:00:00 2001 From: yum Date: Mon, 20 Jan 2025 18:20:30 -0800 Subject: Add UV domain warping, box discard gimmicks Also: * optimize the ds2 terrain gimmick (ds2_11) * use golden ratio + blue noise on marched fog * add second sun to analytic fog * fix gcd() implementation * add faster rand2() implementation --- feature_macros.cginc | 2 ++ 1 file changed, 2 insertions(+) (limited to 'feature_macros.cginc') diff --git a/feature_macros.cginc b/feature_macros.cginc index 502491e..a06128d 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -231,6 +231,7 @@ #pragma shader_feature_local _ _MATCAP1_DISTORTION0 #pragma shader_feature_local _ _AMBIENT_OCCLUSION #pragma shader_feature_local _ _GIMMICK_FLAT_COLOR +#pragma shader_feature_local _ _GIMMICK_UV_DOMAIN_WARPING #pragma shader_feature_local _ _GIMMICK_QUANTIZE_LOCATION #pragma shader_feature_local _ _GIMMICK_QUANTIZE_LOCATION_AUDIOLINK #pragma shader_feature_local _ _GIMMICK_SHEAR_LOCATION @@ -276,6 +277,7 @@ #pragma shader_feature_local _ _GIMMICK_GERSTNER_WATER #pragma shader_feature_local _ _GIMMICK_GERSTNER_WATER_OCTAVE_1 #pragma shader_feature_local _ _GIMMICK_GERSTNER_WATER_COLOR_RAMP +#pragma shader_feature_local _ _GIMMICK_BOX_DISCARD #pragma shader_feature_local _ _OPTIMIZE_INTERPOLATORS #pragma shader_feature_local _ _ACES_FILMIC -- cgit v1.2.3