From 1aa73f3471b12d5fed9feb76a25c40ccf3969ce8 Mon Sep 17 00:00:00 2001 From: yum Date: Sat, 10 Aug 2024 01:08:46 -0700 Subject: Add metallic/roughness to decals Also add ability to limit cubemap override to metallic regions of material. Also rename `uv` to `uv0` where appropriate. This is to begin supporting multiple UV maps. --- feature_macros.cginc | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'feature_macros.cginc') diff --git a/feature_macros.cginc b/feature_macros.cginc index 07b0a3c..cb7296c 100644 --- a/feature_macros.cginc +++ b/feature_macros.cginc @@ -82,9 +82,17 @@ #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MIN #pragma shader_feature_local _ _PBR_OVERLAY3_MIX_MAX #pragma shader_feature_local _ _DECAL0 +#pragma shader_feature_local _ _DECAL0_ROUGHNESS +#pragma shader_feature_local _ _DECAL0_METALLIC #pragma shader_feature_local _ _DECAL1 +#pragma shader_feature_local _ _DECAL1_ROUGHNESS +#pragma shader_feature_local _ _DECAL1_METALLIC #pragma shader_feature_local _ _DECAL2 +#pragma shader_feature_local _ _DECAL2_ROUGHNESS +#pragma shader_feature_local _ _DECAL2_METALLIC #pragma shader_feature_local _ _DECAL3 +#pragma shader_feature_local _ _DECAL3_ROUGHNESS +#pragma shader_feature_local _ _DECAL3_METALLIC #pragma shader_feature_local _ _LTCGI #pragma shader_feature_local _ _TESSELLATION #pragma shader_feature_local _ _MATCAP0_DISTORTION0 -- cgit v1.2.3