From b904835dc91db76627ecb08636cd5c339a07a1df Mon Sep 17 00:00:00 2001 From: yum Date: Wed, 18 Sep 2024 23:24:49 -0700 Subject: Add shader inlining tooling This should solve the issue of Unity failing to fully recompile my fucking shader. --- audiolink.cginc | 3 --- 1 file changed, 3 deletions(-) (limited to 'audiolink.cginc') diff --git a/audiolink.cginc b/audiolink.cginc index 200c2bc..1147744 100644 --- a/audiolink.cginc +++ b/audiolink.cginc @@ -1,5 +1,3 @@ -// Upgrade NOTE: replaced 'defined _AUDIOLINK' with 'defined (_AUDIOLINK)' - #ifndef __AUDIOLINK #define __AUDIOLINK @@ -8,6 +6,5 @@ #include "Packages/com.llealloo.audiolink/Runtime/Shaders/AudioLink.cginc" #endif // _AUDIOLINK - #endif // __AUDIOLINK -- cgit v1.2.3