From 1edac7f959f4763ccacce2329da4c1b8dc93b4c4 Mon Sep 17 00:00:00 2001 From: yum Date: Tue, 20 Aug 2024 15:42:42 -0700 Subject: Implement UV channel selection for matcap normals Also fix how normals get blended with matcap mix slider. --- Editor/tooner.cs | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'Editor') diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 4d96d76..b51facb 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -514,6 +514,11 @@ public class ToonerGUI : ShaderGUI { bc = FindProperty($"_Matcap{i}Normal_Str"); editor.RangeProperty(bc, "Strength"); + + bc = FindProperty($"_Matcap{i}Normal_UV_Select"); + editor.RangeProperty( + bc, + "UV channel"); } EditorGUI.indentLevel -= 1; } -- cgit v1.2.3