From 6647234da5e504b48cd2a72c52e24e9696ff9ee9 Mon Sep 17 00:00:00 2001 From: yum Date: Thu, 22 Aug 2024 01:45:12 -0700 Subject: Matcap can now overwrite rim lighting in a configurable way --- Editor/tooner.cs | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'Editor/tooner.cs') diff --git a/Editor/tooner.cs b/Editor/tooner.cs index 8cb4d07..ccd07c1 100644 --- a/Editor/tooner.cs +++ b/Editor/tooner.cs @@ -545,6 +545,15 @@ public class ToonerGUI : ShaderGUI { bc.floatValue = enabled ? 1.0f : 0.0f; SetKeyword($"_MATCAP{i}_DISTORTION0", enabled); + for (int j = 0; j < 4; j++) { + bc = FindProperty($"_Matcap{i}_Overwrite_Rim_Lighting_{j}"); + enabled = bc.floatValue > 1E-6; + EditorGUI.BeginChangeCheck(); + enabled = EditorGUILayout.Toggle($"Overwrite rim lighting {j}", enabled); + EditorGUI.EndChangeCheck(); + bc.floatValue = enabled ? 1.0f : 0.0f; + } + EditorGUI.indentLevel -= 1; } } -- cgit v1.2.3